Nicolas Cannasse 1 éve
szülő
commit
6c037ea151
2 módosított fájl, 14 hozzáadás és 1 törlés
  1. 13 0
      CHANGELOG.md
  2. 1 1
      haxelib.json

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CHANGELOG.md

@@ -1,3 +1,16 @@
+## 2.0 (January 1, 2024)
+
+* changed h3d.Vector to be a 3 component vector (alias to h3d.col.Point), added h3d.Vector4
+* unified all buffers (index, vertex, managedbuffer) into a single h3d.Buffer object and add a specific format to it
+* unified DepthBuffer and Texture
+* added ability to change vertex buffer attributes precision as part of buffer format and HMD convert
+* added unified cache system with Driver.setShaderCache
+* lots of graphics improvements and fixes by @clementlandrin
+* fixes and improvements for DX12 driver which is now production ready
+* cleanup of old deprecated code (flash, haxe3, etc.)
+* compatibility with HashLink 1.14
+* ... and many many other improvements
+
 ## 1.10.0 (February 19, 2023)
 ## 1.10.0 (February 19, 2023)
 
 
 Graphics:
 Graphics:

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haxelib.json

@@ -3,7 +3,7 @@
 	"url" : "http://heaps.io",
 	"url" : "http://heaps.io",
 	"license" : "BSD",
 	"license" : "BSD",
     "description" : "The GPU Game Framework",
     "description" : "The GPU Game Framework",
-    "version" : "1.10.0",
+    "version" : "2.0.0",
 	"releasenote" : "See CHANGELOG.md",
 	"releasenote" : "See CHANGELOG.md",
 	"contributors" : ["ncannasse"],
 	"contributors" : ["ncannasse"],
 	"dependencies" : { "format" : "" }
 	"dependencies" : { "format" : "" }