@@ -415,16 +415,9 @@ class Scene extends Object implements h3d.IDrawable implements hxd.SceneEvents.I
// check that passes have been rendered
#if debug
if( !ctx.computingStatic && checkPasses)
- for( p in passes ) {
- if( !p.rendered ) {
+ for( p in passes )
+ if( !p.rendered )
trace("Pass " + p.name+" has not been rendered : don't know how to handle.");
- var o = p.passes;
- while( o != null ) {
- trace(" used by " + o.obj.name == null ? "" + o.obj : o.obj.name);
- o = o.next;
- }
#end
if( camera.rightHanded )