|
@@ -415,16 +415,9 @@ class Scene extends Object implements h3d.IDrawable implements hxd.SceneEvents.I
|
|
// check that passes have been rendered
|
|
// check that passes have been rendered
|
|
#if debug
|
|
#if debug
|
|
if( !ctx.computingStatic && checkPasses)
|
|
if( !ctx.computingStatic && checkPasses)
|
|
- for( p in passes ) {
|
|
|
|
- if( !p.rendered ) {
|
|
|
|
|
|
+ for( p in passes )
|
|
|
|
+ if( !p.rendered )
|
|
trace("Pass " + p.name+" has not been rendered : don't know how to handle.");
|
|
trace("Pass " + p.name+" has not been rendered : don't know how to handle.");
|
|
- var o = p.passes;
|
|
|
|
- while( o != null ) {
|
|
|
|
- trace(" used by " + o.obj.name == null ? "" + o.obj : o.obj.name);
|
|
|
|
- o = o.next;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
#end
|
|
#end
|
|
|
|
|
|
if( camera.rightHanded )
|
|
if( camera.rightHanded )
|