@@ -55,7 +55,6 @@ class Quat {
var hx = from.x + to.x;
var hy = from.y + to.y;
var hz = from.z + to.z;
- var h = Math.invSqrt(hx * hx + hy * hy + hz * hz);
x = from.y * hz - from.z * hy;
y = from.z * hx - from.x * hz;
z = from.x * hy - from.y * hx;