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PbrMaterial: add missing ignoreCollide in resetProps

Yuxiao Mao hace 3 meses
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a1a0f84b22
Se han modificado 1 ficheros con 2 adiciones y 0 borrados
  1. 2 0
      h3d/mat/PbrMaterial.hx

+ 2 - 0
h3d/mat/PbrMaterial.hx

@@ -244,6 +244,8 @@ class PbrMaterial extends Material {
 			Reflect.deleteField(props, "depthPrepass");
 		if ( !props.flipBackFaceNormal )
 			Reflect.deleteField(props, "flipBackFaceNormal");
+		if ( !props.ignoreCollide )
+			Reflect.deleteField(props, "ignoreCollide");
 		if ( props.parallaxSteps == h3d.shader.Parallax.MAX_LAYERS || props.parallaxSteps == 0 )
 			Reflect.deleteField(props, "parallaxSteps");
 		#end