|
@@ -41,10 +41,6 @@ class DynamicShader extends Shader {
|
|
|
}
|
|
|
var value : Dynamic = null;
|
|
|
switch( v.type ) {
|
|
|
- case TSampler2D:
|
|
|
- value = h3d.mat.Texture.fromColor(0xFF00FF);
|
|
|
- case TSamplerCube:
|
|
|
- value = h3d.mat.Texture.defaultCubeTexture();
|
|
|
case TVec(_):
|
|
|
value = new h3d.Vector();
|
|
|
case TMat3, TMat4, TMat3x4:
|
|
@@ -139,5 +135,9 @@ class DynamicShader extends Shader {
|
|
|
}
|
|
|
#end
|
|
|
|
|
|
+ override function toString() {
|
|
|
+ return "DynamicShader<" + shader.data.name+">";
|
|
|
+ }
|
|
|
+
|
|
|
|
|
|
}
|