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@@ -548,12 +548,12 @@ class GpuParticles extends h3d.scene.MultiMaterial {
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material.mainPass.culling = None;
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material.mainPass.culling = None;
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material.mainPass.depthWrite = false;
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material.mainPass.depthWrite = false;
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material.blendMode = Alpha;
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material.blendMode = Alpha;
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- if( this.material == null ) this.material = material;
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if( g.material != null ) {
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if( g.material != null ) {
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material.props = g.getMaterialProps();
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material.props = g.getMaterialProps();
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material.name = g.name;
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material.name = g.name;
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}
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}
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}
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}
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+ if( this.material == null ) this.material = material;
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material.mainPass.addShader(g.pshader);
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material.mainPass.addShader(g.pshader);
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if( index == null )
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if( index == null )
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index = groups.length;
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index = groups.length;
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