Commit History

作者 SHA1 備註 提交日期
  TothBenoit 5c60edb104 Fix cube shadow map 1 年之前
  clementlandrin 9fa31573fc Can remove path from local file system cache. 1 年之前
  lviguier acafbd7268 hot reload : fix hot reload for textures & hmd 1 年之前
  Nicolas Cannasse 09115bd240 change filter.smooth implementation, added filter-smooth to domkit 1 年之前
  clementlandrin c19126e621 Adding HierarchicalWorld to heaps. It creates a quad tree useful for gameplay and asset management on large worlds. onCreate dynamic function can be used to streaming. It is automatically created with hrt.prefab.World if working with hide. 1 年之前
  Leonardo Jeanteur 75556bc895 Allow specifying optional ::replacements:: on DynamicText 1 年之前
  clementlandrin daeb0aa9bd Prevent SkinTangent shader from being added multiple times. 1 年之前
  clementlandrin 51f144840e Can rotate h3d.scene.Object without allocations. 1 年之前
  clementlandrin 1c0ea4d6d8 Adding packNormal/unpackNormal/normalStrength to Vector. 1 年之前
  Nicolas Cannasse 48ed5a4640 remove specific IndexBuffer type, instead use a Buffer variant 1 年之前
  Nicolas Cannasse 6a4a4e0453 refactor : 1 年之前
  Nicolas Cannasse fb187befd8 Move globals from Default to context 1 年之前
  Nicolas Cannasse 8580ad06b8 Merge branch 'master' into ctx_globals 1 年之前
  Nicolas Cannasse 7923ea2ddb fixed samples wrt latest api changes 1 年之前
  Nicolas Cannasse 5df2763705 remove old hardware pick 1 年之前
  Nicolas Cannasse 4239894f15 fixed yflip was not correctly updated on GL 1 年之前
  TothBenoit 7dece43bf7 Fix cache file builder 1 年之前
  TothBenoit aee4452e31 If no RenderTarget is set clear() clears backbuffer 1 年之前
  Nicolas Cannasse ab6cb9879d fixed default sphere should be unit sphere 1 年之前
  lviguier b2dd9df715 material library : add shader support 1 年之前
  TothBenoit d4ce5f1070 [DX11] Allow to recover when shader from the shadercache fails to compile 1 年之前
  clementlandrin ff13041784 Can use texture cache with array of flags. 1 年之前
  clementlandrin c6cc88fae6 Can alloc mipmapped target with texture cache. 1 年之前
  Tom SPIRA 6903a5f32c Fix haxe update 1 年之前
  TothBenoit e1fa7ecd47 Fix compilation 1 年之前
  Nicolas Cannasse fbceca6496 ensure no linking difference depending on var id 1 年之前
  Nicolas Cannasse 0ba00a962a move linkMode from Linker to RuntimeShader, add more linker dump 1 年之前
  Yuxiao Mao efc8e95bdc Fix length in CacheFileBuilder-DX12 1 年之前
  lviguier c7558a918e UV checker : fix calculated uv in checker shader 1 年之前
  Nicolas Cannasse c9c051e41f move globals from Default to RenderContext (works with DX, bug with GL ProjFlip!) 1 年之前