TothBenoit
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5c60edb104
Fix cube shadow map
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1 年之前 |
clementlandrin
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9fa31573fc
Can remove path from local file system cache.
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1 年之前 |
lviguier
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acafbd7268
hot reload : fix hot reload for textures & hmd
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1 年之前 |
Nicolas Cannasse
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09115bd240
change filter.smooth implementation, added filter-smooth to domkit
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1 年之前 |
clementlandrin
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c19126e621
Adding HierarchicalWorld to heaps. It creates a quad tree useful for gameplay and asset management on large worlds. onCreate dynamic function can be used to streaming. It is automatically created with hrt.prefab.World if working with hide.
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1 年之前 |
Leonardo Jeanteur
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75556bc895
Allow specifying optional ::replacements:: on DynamicText
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1 年之前 |
clementlandrin
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daeb0aa9bd
Prevent SkinTangent shader from being added multiple times.
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1 年之前 |
clementlandrin
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51f144840e
Can rotate h3d.scene.Object without allocations.
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1 年之前 |
clementlandrin
|
1c0ea4d6d8
Adding packNormal/unpackNormal/normalStrength to Vector.
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1 年之前 |
Nicolas Cannasse
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48ed5a4640
remove specific IndexBuffer type, instead use a Buffer variant
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1 年之前 |
Nicolas Cannasse
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6a4a4e0453
refactor :
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1 年之前 |
Nicolas Cannasse
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fb187befd8
Move globals from Default to context
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1 年之前 |
Nicolas Cannasse
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8580ad06b8
Merge branch 'master' into ctx_globals
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1 年之前 |
Nicolas Cannasse
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7923ea2ddb
fixed samples wrt latest api changes
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1 年之前 |
Nicolas Cannasse
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5df2763705
remove old hardware pick
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1 年之前 |
Nicolas Cannasse
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4239894f15
fixed yflip was not correctly updated on GL
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1 年之前 |
TothBenoit
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7dece43bf7
Fix cache file builder
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1 年之前 |
TothBenoit
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aee4452e31
If no RenderTarget is set clear() clears backbuffer
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1 年之前 |
Nicolas Cannasse
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ab6cb9879d
fixed default sphere should be unit sphere
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1 年之前 |
lviguier
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b2dd9df715
material library : add shader support
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1 年之前 |
TothBenoit
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d4ce5f1070
[DX11] Allow to recover when shader from the shadercache fails to compile
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1 年之前 |
clementlandrin
|
ff13041784
Can use texture cache with array of flags.
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1 年之前 |
clementlandrin
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c6cc88fae6
Can alloc mipmapped target with texture cache.
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1 年之前 |
Tom SPIRA
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6903a5f32c
Fix haxe update
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1 年之前 |
TothBenoit
|
e1fa7ecd47
Fix compilation
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1 年之前 |
Nicolas Cannasse
|
fbceca6496
ensure no linking difference depending on var id
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1 年之前 |
Nicolas Cannasse
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0ba00a962a
move linkMode from Linker to RuntimeShader, add more linker dump
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1 年之前 |
Yuxiao Mao
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efc8e95bdc
Fix length in CacheFileBuilder-DX12
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1 年之前 |
lviguier
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c7558a918e
UV checker : fix calculated uv in checker shader
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1 年之前 |
Nicolas Cannasse
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c9c051e41f
move globals from Default to RenderContext (works with DX, bug with GL ProjFlip!)
|
1 年之前 |