提交历史

作者 SHA1 备注 提交日期
  Nicolas Cannasse 0d6fea6a0e fixed samples ambientLight (close #988) 4 年之前
  ncannasse 369df94857 refactor: moved forward renderer specific classes to h3d.scene.fwd package 6 年之前
  Nicolas Cannasse c757bef8f1 fixed CubeTexture sample (was dark because shadows) see #450 6 年之前
  ncannasse 96e1520324 added automatic mipmap generation, fixed cube texture / mipmaps on directx 8 年之前
  ncannasse a1648061f1 added CubeTexture sample, pointLight specular and cubemap reflection shader support 8 年之前