Nicolas Cannasse
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0d6fea6a0e
fixed samples ambientLight (close #988)
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4 年之前 |
ncannasse
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369df94857
refactor: moved forward renderer specific classes to h3d.scene.fwd package
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6 年之前 |
Nicolas Cannasse
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c757bef8f1
fixed CubeTexture sample (was dark because shadows) see #450
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6 年之前 |
ncannasse
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96e1520324
added automatic mipmap generation, fixed cube texture / mipmaps on directx
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8 年之前 |
ncannasse
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a1648061f1
added CubeTexture sample, pointLight specular and cubemap reflection shader support
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8 年之前 |