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AllocPos.hx
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bf41bc2ef1
track memory allocation for textures as well
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12 年之前 |
Benchmark.hx
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5f1437eb97
renamed Sprite.filters to filter (not an array - use h2d.filter.Group for multifilters)
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8 年之前 |
DirectXDriver.hx
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064fcdd341
added readback buffer capacity in directx
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8 年之前 |
Driver.hx
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064fcdd341
added readback buffer capacity in directx
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8 年之前 |
GlDriver.hx
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a82c6d2a0b
use Float32Array for constant buffers in JS (faster upload)
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8 年之前 |
LogDriver.hx
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147ec388df
minor fixes
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8 年之前 |
MacroHelper.hx
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32ac3cfdd5
added SCN serialization support (requires -lib hxbit)
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8 年之前 |
ManagedBuffer.hx
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064fcdd341
added readback buffer capacity in directx
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8 年之前 |
MemoryManager.hx
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a3c68f173f
more memory limits when not flash
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8 年之前 |
NullDriver.hx
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331b4e0d38
implement getShaderInputNames for NullDriver
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9 年之前 |
RenderContext.hx
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b48633d4ff
moved Stage.getFrameRate() to System.getDefaultFrameRate()
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9 年之前 |
Serializable.hx
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4adc5b741c
more serialize support
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8 年之前 |
Stage3dDriver.hx
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a1648061f1
added CubeTexture sample, pointLight specular and cubemap reflection shader support
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8 年之前 |
TextureCache.hx
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045f271b95
review depth buffer management
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8 年之前 |