Nicolas Cannnasse 147ec388df minor fixes 8 年之前
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AllocPos.hx bf41bc2ef1 track memory allocation for textures as well 12 年之前
Benchmark.hx 5f1437eb97 renamed Sprite.filters to filter (not an array - use h2d.filter.Group for multifilters) 8 年之前
DirectXDriver.hx 064fcdd341 added readback buffer capacity in directx 8 年之前
Driver.hx 064fcdd341 added readback buffer capacity in directx 8 年之前
GlDriver.hx a82c6d2a0b use Float32Array for constant buffers in JS (faster upload) 8 年之前
LogDriver.hx 147ec388df minor fixes 8 年之前
MacroHelper.hx 32ac3cfdd5 added SCN serialization support (requires -lib hxbit) 8 年之前
ManagedBuffer.hx 064fcdd341 added readback buffer capacity in directx 8 年之前
MemoryManager.hx a3c68f173f more memory limits when not flash 8 年之前
NullDriver.hx 331b4e0d38 implement getShaderInputNames for NullDriver 9 年之前
RenderContext.hx b48633d4ff moved Stage.getFrameRate() to System.getDefaultFrameRate() 9 年之前
Serializable.hx 4adc5b741c more serialize support 8 年之前
Stage3dDriver.hx a1648061f1 added CubeTexture sample, pointLight specular and cubemap reflection shader support 8 年之前
TextureCache.hx 045f271b95 review depth buffer management 8 年之前