the HeapsIO graphical and game engine
|
8 лет назад | |
---|---|---|
doc | 10 лет назад | |
h2d | 8 лет назад | |
h3d | 8 лет назад | |
hxd | 8 лет назад | |
hxsl | 8 лет назад | |
samples | 8 лет назад | |
tools | 8 лет назад | |
.gitignore | 8 лет назад | |
.travis.yml | 8 лет назад | |
LICENSE | 12 лет назад | |
README.md | 8 лет назад | |
Run.hx | 9 лет назад | |
all.hxml | 8 лет назад | |
haxelib.json | 8 лет назад | |
run.n | 9 лет назад |
High Performance Game Framework
Heaps is a cross platform graphics engine designed for high performance games. It's designed to leverage modern GPUs that are commonly available on both desktop and mobile devices. The framework currently supports HTML5 WebGL, Flash Stage3D, native Mobile (iOS and Android) and Desktop with OpenGL.
In order to compile the samples, go to the samples
directory and run haxe gen.hxml
, this will generate a build
directory containing project files for all samples.
To compile:
haxe [sample]_js.hxml
, then open index.html
to runhaxe [sample]_swf.hxml
, then open <sample>.swf
to runhaxe -lib hlsdl|hldx [sample]_hl.hxml
then run hl <sample>.hl
to run (can use both SDL and DirectX libraries)openfl test windows
into the sample directory -- OpenFL/Lime is not officially supported, we don't accept issues please send pull requests if you make some changesProject files for HaxeDevelop are also generated