the HeapsIO graphical and game engine

Nicolas Cannnasse 147ec388df minor fixes 8 years ago
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h3d 147ec388df minor fixes 8 years ago
hxd 147ec388df minor fixes 8 years ago
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README.md

Heaps

High Performance Game Framework

Heaps is a cross platform graphics engine designed for high performance games. It's designed to leverage modern GPUs that are commonly available on both desktop and mobile devices. The framework currently supports HTML5 WebGL, Flash Stage3D, native Mobile (iOS and Android) and Desktop with OpenGL.

Samples

In order to compile the samples, go to the samples directory and run haxe gen.hxml, this will generate a build directory containing project files for all samples.

To compile:

  • For JS/WebGL: run haxe [sample]_js.hxml, then open index.html to run
  • For Flash: run haxe [sample]_swf.hxml, then open <sample>.swf to run
  • For HashLink: run haxe -lib hlsdl|hldx [sample]_hl.hxml then run hl <sample>.hl to run (can use both SDL and DirectX libraries)
  • For OpenFL/Lime: run openfl test windows into the sample directory -- OpenFL/Lime is not officially supported, we don't accept issues please send pull requests if you make some changes

Project files for HaxeDevelop are also generated