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col
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2f4530cef3
Expose Polygon.insert
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7 vuotta sitten |
filter
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6d3f48e5b6
refactor texture cache: move to RenderContext, no cache per pass
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7 vuotta sitten |
Anim.hx
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4a8a4233f2
Add some (return) types (#317)
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7 vuotta sitten |
Bitmap.hx
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4a8a4233f2
Add some (return) types (#317)
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7 vuotta sitten |
BlendMode.hx
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a457968103
added Screen blendmode
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11 vuotta sitten |
CachedBitmap.hx
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4936a1c43a
Misc Fixes (#291)
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8 vuotta sitten |
CdbLevel.hx
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26e9284184
fix
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8 vuotta sitten |
Console.hx
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c0dc5a7cea
ConsoleArgDesc
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7 vuotta sitten |
Drawable.hx
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6ebd7f2b4c
make sure shaders are always sorted in ShaderList : this is necessary for the Cache to work correctly
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7 vuotta sitten |
Dropdown.hx
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f5be209cec
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8 vuotta sitten |
Flow.hx
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3da41a9d6a
use int positioning for flow content calculus
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7 vuotta sitten |
Font.hx
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e1e6e4a5f4
fix issue with narrow chars becoming more narrow when resizing font (#366)
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7 vuotta sitten |
Graphics.hx
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ee62d050aa
add drawTile()
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7 vuotta sitten |
HtmlText.hx
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371a45fb0b
added font color #abc support
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8 vuotta sitten |
Interactive.hx
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da0e72354d
report interactive size in getSize
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8 vuotta sitten |
KeyFrames.hx
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6a5a8d2c27
Improved Keyframes (#364)
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7 vuotta sitten |
Layers.hx
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45a161a548
added drawLayer
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7 vuotta sitten |
Mask.hx
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c8d41e6611
Mask : Handle negative scale
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7 vuotta sitten |
ObjectFollower.hx
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5a43ccee10
removed h2d.Scene3D, make h2d.ObjectFollower directly accessible
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7 vuotta sitten |
Particles.hx
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17c776d2c6
Optim 2D particles
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8 vuotta sitten |
RenderContext.hx
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6ebd7f2b4c
make sure shaders are always sorted in ShaderList : this is necessary for the Cache to work correctly
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7 vuotta sitten |
ScaleGrid.hx
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5ee2a00273
removed hold* from ScaleGrid
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8 vuotta sitten |
Scene.hx
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4a8a4233f2
Add some (return) types (#317)
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7 vuotta sitten |
Slider.hx
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31b37680c0
fixed dynamic resize
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8 vuotta sitten |
Sprite.hx
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6d3f48e5b6
refactor texture cache: move to RenderContext, no cache per pass
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7 vuotta sitten |
SpriteBatch.hx
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07fc627a35
Allocation optimizations (#324)
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7 vuotta sitten |
Text.hx
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ba434f4f36
added new multiline text alignments mode
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7 vuotta sitten |
TextInput.hx
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3a3ad51a84
slightly higher double click timing
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8 vuotta sitten |
Tile.hx
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07b60d1e68
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7 vuotta sitten |
TileGroup.hx
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07fc627a35
Allocation optimizations (#324)
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7 vuotta sitten |
Video.hx
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5f1437eb97
renamed Sprite.filters to filter (not an array - use h2d.filter.Group for multifilters)
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8 vuotta sitten |
ZGroup.hx
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ccfa14dfb4
Add ZGroup.clear() (#251)
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8 vuotta sitten |