the HeapsIO graphical and game engine

ncannasse b642caf5ee 1.4.0 7 年 前
h2d 6229a2ad03 Outline filter (#413) 7 年 前
h3d aa6e8d4f9b more expressive fix 7 年 前
hxd dbca873de7 temp revert for preview4 support 7 年 前
hxsl 656d05136b fix for latest haxe 7 年 前
samples 1a9786ebf8 Add support for animated cursor to JS, HLDX and HLSDL targets. (#429) 7 年 前
tools d45aeb8e29 removed run script 7 年 前
.gitignore f1fb0776f3 added mikktspace tangent generation support 7 年 前
.travis.yml 6538a94fd9 don't test on preview4 for now (waiting for preview5) 7 年 前
CHANGELOG.md b642caf5ee 1.4.0 7 年 前
LICENSE 96e974789b Initial commit 12 年 前
README.md de108dfbea Update README.md 7 年 前
all.hxml 8040b8b051 added CacheFileBuilder 7 年 前
haxelib.json b642caf5ee 1.4.0 7 年 前

README.md

Heaps

High Performance Game Framework

Build Status

Heaps.io logo

Heaps is a cross platform graphics engine designed for high performance games. It's designed to leverage modern GPUs that are commonly available on desktop, mobile and consoles.

Heaps is currently working on:

  • HTML5 (requires WebGL)
  • Mobile (iOS, tvOS and Android)
  • Desktop with OpenGL (Win/Linux/OSX) or DirectX (Windows only)
  • Consoles (Nintendo Switch, Sony PS4, XBox One - requires being a registered developer)
  • Flash Stage3D

Community

Ask questions or discuss on https://community.heaps.io Chat on Gitter https://gitter.im/heapsio/Lobby

Samples

In order to compile the samples, go to the samples directory and run haxe gen.hxml, this will generate a build directory containing project files for all samples.

To compile:

  • For JS/WebGL: run haxe [sample]_js.hxml, then open index.html to run
  • For HashLink: run haxe -lib hlsdl|hldx [sample]_hl.hxml then run hl <sample>.hl to run (can use both SDL and DirectX libraries)
  • For Flash: run haxe [sample]_swf.hxml, then open <sample>.swf to run
  • For Consoles, contact us: [email protected]

Project files for Visual Studio Code are also generated.

Get started!