Nicolas Cannasse 09115bd240 change filter.smooth implementation, added filter-smooth to domkit 1 年之前
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col 4a59a8234c added Point, Vector, Matrix abstracts with operator overloading, changed `.multiply(v) to `scaled` 1 年之前
domkit 09115bd240 change filter.smooth implementation, added filter-smooth to domkit 1 年之前
filter 09115bd240 change filter.smooth implementation, added filter-smooth to domkit 1 年之前
impl 4a59a8234c added Point, Vector, Matrix abstracts with operator overloading, changed `.multiply(v) to `scaled` 1 年之前
Anim.hx 2c3ae9c064 cleanup extra spaces 4 年之前
Bitmap.hx cee7517b28 cleanup deprecated flash platform 1 年之前
BlendMode.hx e4b94eeb84 API documentation: h2d package (#842) 5 年之前
Camera.hx 2c3ae9c064 cleanup extra spaces 4 年之前
CdbLevel.hx e4b94eeb84 API documentation: h2d package (#842) 5 年之前
CheckBox.hx fc0445ca7d fix wrt Flow borderWidth changes 4 年之前
Console.hx f526914d7f Add Array (variadics) to h2d.Console argument types 3 年之前
Drawable.hx 6a4a4e0453 refactor : 1 年之前
Dropdown.hx 6efc9e0a04 added onChange 4 年之前
Flow.hx 2dfecb7a18 Fix h2d.Flow compilation 2 年之前
Font.hx 3b6c030d7d Remove deprecated macros (#1150) 2 年之前
Graphics.hx 167e365bfe refactor: add format for buffer and primitive, allow runtime remap to shader (not only based on stride) 2 年之前
HtmlText.hx 32de86c5f1 remove pre haxe4 code 1 年之前
Interactive.hx 5c74aa0473 Fix alloc bounds for maskedBounds interactive 2 年之前
KeyFrames.hx 32de86c5f1 remove pre haxe4 code 1 年之前
Layers.hx 4c289005f1 Have Layers addChild/addChildAt/getChildAt work the same as Object (close #862) 3 年之前
LoadingScene.hx 9fd5d6a303 Adding LoadingScene. 1 年之前
Mask.hx ebce25773f fix in mask/interactive : use render-time bounds to handle Flow Scroll 4 年之前
Object.hx 09115bd240 change filter.smooth implementation, added filter-smooth to domkit 1 年之前
ObjectFollower.hx 69047625d7 added cameraRelative 2 年之前
Particles.hx 2c3ae9c064 cleanup extra spaces 4 年之前
RenderContext.hx 6a4a4e0453 refactor : 1 年之前
ScaleGrid.hx c5d167d651 fixes scalegrid center tiling coordinates (#1114) 2 年之前
Scene.hx 6a4a4e0453 refactor : 1 年之前
Slider.hx d0edc184f9 Rename startDrag to startCapture (#874) 4 年之前
Sprite.hx e4b94eeb84 API documentation: h2d package (#842) 5 年之前
SpriteBatch.hx eb0ee22a2b rename Buffer.uploadVector to uploadFloats and error on low precision 2 年之前
Text.hx 381f8c0d9b Add automatic smoothing support for SDF (#1006) 3 年之前
TextInput.hx cb834ba1ad Added the possibility to specify and auto-call a software keyboard for all TextInput (#1143) 2 年之前
Tile.hx cee7517b28 cleanup deprecated flash platform 1 年之前
TileGroup.hx 9476973f47 changed h3d.Vector to 3 components and make Point=Vector, add h3d.Vector4 and updated HxSL generation 1 年之前
Video.hx 32de86c5f1 remove pre haxe4 code 1 年之前
ZGroup.hx 2c3ae9c064 cleanup extra spaces 4 年之前