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Benchmark.hx
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19b7dc5355
added debugCulling
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3 years ago |
DX12Driver.hx
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2d731751b8
Fix disposed render target not being allocated during setRenderTargets.
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1 year ago |
DirectXDriver.hx
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b3b8da9c26
Release readOnlyDepthView on directx11.
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1 year ago |
Driver.hx
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c83ba0299d
added Texture.startingMip for js and usegl targets too (#1171)
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1 year ago |
GlDriver.hx
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80c784d272
Add comments on default depth buffers.
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1 year ago |
InstanceBuffer.hx
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00f1b4d7e2
added support for multi material mesh batch, added instance buffer startIndex
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4 years ago |
MacroHelper.hx
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42cd06c9e6
use haxe native WebGL2 context definition
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4 years ago |
MemoryManager.hx
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0238491273
Remove DepthBuffer class, it's just a texture now.
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2 years ago |
NullDriver.hx
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b78173ed1a
another buffer refactor: remove inputnames and bufferoffset, use multiformat + buffer bindings
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2 years ago |
RenderContext.hx
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890ce5e220
Fix build
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6 years ago |
RendererFX.hx
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5163e11edb
add rfx step Custom(name)
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4 years ago |
SceneProf.hx
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29c913af7c
minor
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2 years ago |
ShaderCache.hx
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aad55d4427
CacheFileBuilder: speed up ShaderCache creation by do not save to file at each step (#1169)
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1 year ago |
Stage3dDriver.hx
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0238491273
Remove DepthBuffer class, it's just a texture now.
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2 years ago |
TextureCache.hx
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0238491273
Remove DepthBuffer class, it's just a texture now.
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2 years ago |
VarBinding.hx
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cd8333e459
progress on renderer defined with var binding
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7 years ago |
VulkanDriver.hx
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fe1aef9d8b
fix for CI
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4 years ago |