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fwd
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2591171739
refactor lightsystem and base light to move fwd specific parameters
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4 лет назад |
pbr
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a21c40b6b8
Adding CapsuleLight. Capsule lights use same shadow mapping process as point light for now so I created a CubeShadowMap class.
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1 год назад |
AnimMeshBatcher.hx
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8081e0d5b6
Clean AnimMeshBatcher parameter.
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2 лет назад |
Box.hx
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b3e1c808ec
Add thickness for Box
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5 лет назад |
CameraController.hx
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b8903ca4cd
Rename AlwaysSync into AlwaysSyncAnimation
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2 лет назад |
Capsule.hx
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faeabe0413
Adding Capsule Graphics.
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1 год назад |
Graphics.hx
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167e365bfe
refactor: add format for buffer and primitive, allow runtime remap to shader (not only based on stride)
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2 лет назад |
Interactive.hx
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912316ba91
added getPoint
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1 год назад |
Light.hx
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2591171739
refactor lightsystem and base light to move fwd specific parameters
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4 лет назад |
LightSystem.hx
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74e73eb879
[LIGHTS] Moved lights sorting for forward pass into LightBuffer, cleaned Light System.
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4 лет назад |
Mesh.hx
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87ca03e492
change getBoundsRec to addBoundsRec, allow relativeTo transform
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2 лет назад |
MeshBatch.hx
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eb0ee22a2b
rename Buffer.uploadVector to uploadFloats and error on low precision
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2 лет назад |
MultiMaterial.hx
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02c13a711f
remove old hxbit serialization support
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4 лет назад |
Object.hx
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aebb824720
added setDirection up parameter
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1 год назад |
RenderContext.hx
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d922827ce3
Can sample depth buffer. Get rid of depth texture on pbr renderer (at least if not js).
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2 лет назад |
Renderer.hx
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d922827ce3
Can sample depth buffer. Get rid of depth texture on pbr renderer (at least if not js).
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2 лет назад |
Scene.hx
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0238491273
Remove DepthBuffer class, it's just a texture now.
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2 лет назад |
Skin.hx
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87ca03e492
change getBoundsRec to addBoundsRec, allow relativeTo transform
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2 лет назад |
Sphere.hx
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4bcaee0135
minor fix
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7 лет назад |
Trail.hx
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167e365bfe
refactor: add format for buffer and primitive, allow runtime remap to shader (not only based on stride)
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2 лет назад |
World.hx
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167e365bfe
refactor: add format for buffer and primitive, allow runtime remap to shader (not only based on stride)
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2 лет назад |