The jMonkeyEngine3 Software Development Kit based on Netbeans

MeFisto94 a9163ebd90 The Workaround now also supports building tagged commits. Weird Engine Versions, though... пре 9 година
BasicGameTemplate abf717891c Updated the BasicGameTemplate to silence the project upgrader. Signalize that we are already on 3.1 пре 9 година
JME3TestsTemplate 73b5b002a9 sdk platform: update build-impl from the netbeans harness пре 10 година
JME3TestsTemplateAndroid 1c3359d453 sdk: change javac source / target to 1.6 пре 10 година
ant-jme 1c3359d453 sdk: change javac source / target to 1.6 пре 10 година
ant-lib 001396958a - fix wiki download ant scripts пре 10 година
branding 6e3f045f43 Prepare the SDK for alpha5. пре 9 година
debscripts fbeb17e033 move sdk to trunk пре 14 година
docs 6c5f39bdad Setup nbm signing by providing a new keystore. пре 9 година
gradle d659e7b787 Adding a small Digest Library providing easy access to MD5, SHA1 and SHA256 Hashes пре 9 година
harness-override da770aab5b Minor spelling/explaining and formatting fixes пре 9 година
jdks f755aa431b Upgraded JDK Version from 8u74 to 8u77. I'm begging you travis, please behave :P пре 9 година
jme3-android 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ пре 9 година
jme3-angelfont 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ пре 9 година
jme3-assetpack-support ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. пре 9 година
jme3-blender 50c9d42002 Fixes #21. A way tighter integration with .fbx, .dae and .3ds by providing double click actions and a context menu for -> blend and -> j3o conversions. пре 9 година
jme3-cinematics 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ пре 9 година
jme3-code-check 2b2b7d16c9 Moved last strings to bundle.properties пре 9 година
jme3-codepalette 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ пре 9 година
jme3-core 5152dfb540 You can now enable/disable HardwareSkinning for each SkeletonControl. пре 9 година
jme3-core-baselibs 5476a5124b Stop tracking generated files пре 9 година
jme3-core-libraries 5476a5124b Stop tracking generated files пре 9 година
jme3-core-updatecenters ab11f06301 Travis/ANT: Be more silent пре 9 година
jme3-dark-laf b49f9825e6 Add appropriate Library and catch an Exception пре 9 година
jme3-desktop-executables ddf0d5c279 Fixes #40 (Allows to specify a JRE Version in case of trouble). Also added a 3-times retry system to JreDownloader in case of a weak Internet Connection пре 9 година
jme3-documentation ae68d1831c Partially Fixed the Welcome Screen, It might fail depending on your SSL Cert Configuration. пре 9 година
jme3-gui ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. пре 9 година
jme3-ios 433e3db727 Upgraded iOS Project Dependencies. пре 9 година
jme3-lwjgl-applet 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ пре 9 година
jme3-materialeditor 4582e4b0fe Small fix for when a MatDef file is faulty: Prevent a NPE пре 9 година
jme3-model-importer 67b1531131 Fixed some warnings, added @Overrides, removed unused imports and such пре 9 година
jme3-navmesh-gen 67b1531131 Fixed some warnings, added @Overrides, removed unused imports and such пре 9 година
jme3-obfuscate 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ пре 9 година
jme3-ogretools f2c6840eb6 Updated the Blender2Ogre Script from 0.5.8 to 0.6.0 (most recent) so it works with Blender 2.77 пре 9 година
jme3-ogrexml 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ пре 9 година
jme3-project-baselibs 5476a5124b Stop tracking generated files пре 9 година
jme3-project-libraries e1a590e6f8 sdk plugins: fix link to jME3 website пре 10 година
jme3-project-testdata e1a590e6f8 sdk plugins: fix link to jME3 website пре 10 година
jme3-scenecomposer dfca62fc45 scenecomposer : now the scale shortcut take care of Ctrl key пре 9 година
jme3-templates 970463a0d8 Fixes #31 - Changing the Template from jbullet to bullet-native, stripping off Nifty GUI and Blender libs (Blender is commonly misused). пре 9 година
jme3-terrain-editor db97b8a16a terrain : fix #64, level tool not working when the terrain isn't centered at (0,0,0) пре 9 година
jme3-tests-template 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ пре 9 година
jme3-texture-editor 6e0419b60c texture editor : removed warnings пре 9 година
jme3-vehicle-creator ea6fd29b50 Fixed some Deprecation Warnings by moving from `ProgressHandleFactory` to `ProgressHandle`. пре 9 година
jme3-wavefront 03998b0b34 Updating the SDK to use Netbeans 8.1, I recommend a complete re-cloning or at least delete netbeans/ and nbproject/private/ пре 9 година
jme3-welcome-screen ae68d1831c Partially Fixed the Welcome Screen, It might fail depending on your SSL Cert Configuration. пре 9 година
lib 4b08593f66 Fixes #61, Maybe Fixes #53 and others: Re-Added Missing JBullet Runtime Dependencies пре 9 година
nbi b5c1ee38b0 Forgot to update the Readme aswell... пре 9 година
nbproject d972420635 travis: add www-updater key пре 9 година
patches f517917f96 Workaround: Don't rely on Engine Deployment but build from source into a local maven repo. пре 9 година
resources 10b58811a4 Changed the About Screen to use less Scrollbars and added change instructions to resources/ пре 9 година
.gitignore d3a3908406 Upgraded the about dialog and the Splash Screen to match Jaime's Yellow instead of some blue or red. TODO: Fix SplashScreen's Image as well пре 9 година
.travis.yml f517917f96 Workaround: Don't rely on Engine Deployment but build from source into a local maven repo. пре 9 година
build.gradle 5b43c59220 The Workaround now also supports building tagged commits. Weird Engine Versions, though... пре 9 година
build.xml de5e166adb Revert "Disable Pack200 to allow for faster builds to test the update center" пре 9 година
build_engine.sh f517917f96 Workaround: Don't rely on Engine Deployment but build from source into a local maven repo. пре 9 година
gradle.properties fb2ae73961 Implemented correct versioning to be able to release updates through the SDK itself. пре 9 година
gradlew bdd171c694 Upgrading from Gradle 2.2-1 to 2.11 пре 9 година
gradlew.bat bdd171c694 Upgrading from Gradle 2.2-1 to 2.11 пре 9 година
jmonkeyplatform.icns 99bae6200e - update SDK OSX icon пре 10 година
jmonkeyplatform.png 522fd1ed8b sdk: use a high resolution icon пре 10 година
license-jme.txt 970c31b207 Updating License File пре 9 година
licenses-sdk.txt 0aa4dc7c9b Fixes #55 Old Installer License Year. пре 9 година
readme.md 4310bad4f5 Don't show progress bars' as they seem to set up travis. пре 9 година
version.gradle 43aeb32bfc Try to fix stable builds: They also carry the nbmVersion as opposed to our design to enable comparison by netbeans пре 9 година

readme.md

jMonkeyEngine SDK Build Status

This repo holds the Legacy SDK of jMonkeyEngine, based on Netbeans platform.

Getting started

You'll need several things to have the SDK build and run:

  • java, if you don't know what it is or how to install it... you'd better run from here.
  • gradle to build the project. (Included in the repo)
  • NetBeans to edit and run the project (First build will download it to netbeans/).
  • Then you need to read this documentation thoroughly.

Before hopping into Netbeans plugin development you'll need to build the project using gradle command:

gradlew(.bat) buildSdk

Then you'll be able to open the project in the bundled netbeans and start your devs.

Creating a distribution of the SDK

When in Netbeans right click on the SDK project and choose : package as... then choose whatever distribution you fancy. Package as...

If you however want to Debug an SDK Issue you click on Run/Debug instead

jMonkeyEngine3 version

The sdk uses jME published artifacts. You can change the version of these artifacts by editing the build.gradle file and changing the ext.jmeFullVersion variable to a proper version.

Using jME official release

jME official release are published on jcenter. You'll find there all the releases listed here since jME 3.1.0-alpha2 To use jcenter as a repository just put :

jcenter()

or

jcenter {
    url "http://jcenter.bintray.com/"
}

in the repositories section of the build.gradle. Then you have to change the jmeFullVersion to whatever official release version.

example : 3.1.0-alpha2

Using jME SNAPSHOT versions

jME is built on each commit, and a SNAPSHOT version is done and published on a custom public repo To use this repository just put :

maven {
    url "http://updates.jmonkeyengine.org/maven/"
}

in the repositories section of the build.gradle. Then you have to change the jmeFullVersion to a SNAPSHOT version.

example : 3.1.0-SNAPSHOT

WARNING !!! Note that depending on how often gradle updates your dependencies, using SNAPSHOT version can break your build any time

Using jME from any git branch or commit

You can use jitpack as a repository to be able to build jME dependencies from any branch or commit. To use jitpack as a repository just put :

maven {
    url "https://jitpack.io"
}

in the repositories section of the build.gradle. Then you have to change the jmeFullVersion to a branch or commit tag (see jitpack documentation).

example : PBRisComing-SNAPSHOT

WARNING !!! Note that depending on how often gradle updates your dependencies, using branch or commit dependency version can break your build any time