Историја ревизија

Аутор SHA1 Порука Датум
  sha..rd 0e49c439b7 * Javadoc for Asset пре 14 година
  sky..ok 6286ac495f Added Javadoc to TerrainQuad constructors пре 14 година
  Sha..om ec13fbce9a * Fix blender MTL export issue that causes overly shiny models пре 14 година
  rem..om 900dc66584 - BloomFilter now sets the background color to BlackNoAlpha instead of Black for glow. пре 14 година
  rem..om 7e8b540587 - put BindPoseTangent VertexBuffer.Type enum value at the end to not screw with ordinal values пре 14 година
  rem..om 940edfe914 - BloomFilter, fixed background disapearance issue пре 14 година
  bre..ns 0dddd8613f * fix terrain grid camera offset problem пре 14 година
  nor..67 9bda4a288e Removed mergeinfo пре 14 година
  rem..om 630b594158 Proper implementation of renderFont in nifty RenderDeviceJme, the last 2 floats are scaleX and scaleY. changed the method accordingly. пре 14 година
  rem..om 4c0f7b06ca - Fixed nifty RenderDeviceJme compilation issue, a new float param has been added to the renderFont method in nifty's RenderDevice interface, it's called "f1" so it's kinda hard to tell what it stands for. For now it's not used in jme's renderFont method. пре 14 година
  rem..om 96acebfe4f - Faster BatchNode пре 14 година
  rem..om a5ff915fc1 - Added tangent transforms support for skinning (normal mapped models with bone animation had incorrect tangents during animation) пре 14 година
  nor..67 40e32790d6 - SDK: change Android "run" feature to use new SDK targets пре 14 година
  nor..67 c0a35626ef - SDK: attach awt panel on OGL thread пре 14 година
  voi..om 383e3c513a update nifty jars to latest 1.3.1-SNAPSHOT build пре 14 година
  sha..rd 31fe049a66 * Moved WAVLoader and GLSLLoader to Core-Plugins пре 14 година
  nor..om c0db37d40e update applet zip пре 14 година
  sha..rd e9a78c5b61 * Added RenderState.isApply*** methods пре 14 година
  rem..om 02bcb358a3 - Fixed max components calculation for temp float array пре 14 година
  nor..67 d2c88f2ba2 - SDK: add NiftyGUI example XML files пре 14 година
  rem..om fafd79e5d3 - Added textureArray support (thanks to phate666) пре 14 година
  rem..om 83f3b2b1a3 - BatchNode now use a temp float array and bulk put data into the floatbuffer instad of iterative puts. (it's faster) пре 14 година
  sky..ok 2a1dc06e1d Fix for one more broken URL in the SDK's jme3-core build.xml пре 14 година
  sky..ok 32fe6f3546 Fix for broken URL in the SDK's jme3-core build.xml пре 14 година
  sha..rd d1e81fc8c9 * Specify library path for JInput as well as LWJGL in case the user's home directory is used for natives пре 14 година
  Kae..pl 67930542ee Fixes to Y is up axis arrow. пре 14 година
  rem..om 9bf315fbcf Fixed silly copy/paste mistake in LightNode пре 14 година
  PSp..om b13809bba3 Fixed the line segment extents so that it doesn't act twice пре 14 година
  sha..rd bd5620bf16 * Camera.update() now uses TempVars instead of allocation пре 14 година
  sha..rd c590b8d054 * Small javadoc additions in Application пре 14 година