Sha..rd
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277a2bcc4d
* SDK build fixed. Normen now owes me a beer
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vor 13 Jahren |
Sha..rd
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896c0d31a5
* Forgot to commit this quite crucial class ..
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vor 13 Jahren |
Sha..rd
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b0286ae5ff
* Fixed "IllegalArgumentException: Comparison method violates its general contract!" issue with CollisionResults
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vor 13 Jahren |
Sha..rd
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ac0f3a107c
* Fix issue where setting texture on renderer with no mipmaps and then setting the same texture with mipmaps would prevent them from being generated (fixed for desktop GL1/GL2 and android)
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vor 13 Jahren |
Sha..rd
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e78474a5b1
* Fix issue 506
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vor 13 Jahren |
Sha..rd
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be58274ab8
* Fix issue 520 again: pressing mouse over jme and releasing over nifty did not tell jme about the release.
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vor 13 Jahren |
Sha..rd
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f82be26af8
* Fix issue 520
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vor 13 Jahren |
Sha..rd
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8e153c0379
* LwjglGL1Renderer: do not set vertexbuffer on mesh if vertexcolor is disabled. This fixes issue where an unshaded material still uses vertex colors even if they are disabled.
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vor 13 Jahren |
Sha..rd
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20566963f8
* Add javadoc for InputManager.setMouseCursor()
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vor 13 Jahren |
pot..om
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a76f3a2cab
Reset viewport size to current camera settings after reading the framebuffer.
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vor 13 Jahren |
pot..om
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bb631ab13a
Adding support for defining external (or internal in Android's case) sensors. This is still a work in progress. Major task yet to complete is defining the coordinate system to return the sensor data. 3 sensor types are defined: Magnetic, Accelerometer, Orientation. Right now the sensor data is returned in device coordinates for Magnetic and Acceleration, and World (Earth) coordinates for Orientation. Sensors use the Input Manager to define triggers and listeners like all other input types. Only Android has an implementation for SensorInput at this time. See forum post http://jmonkeyengine.org/groups/android/forum/topic/creating-engine-support-for-android-sensor-input/ for details of the operation and current status.
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vor 13 Jahren |
rem..om
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1fbc0cc406
Audio and Effect tracks added a couple of accessors
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vor 13 Jahren |
rem..om
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96b7355347
SDK :
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vor 13 Jahren |
rem..om
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737b765cb0
SDK :
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vor 13 Jahren |
rem..om
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3f8d7f0807
SDK :
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vor 13 Jahren |
rem..om
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68e17702e2
SDK :
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vor 13 Jahren |
rem..om
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7beda908c1
SDK :
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vor 13 Jahren |
rem..om
|
91f2353a57
Re-introduced WorldMatrixInverseTranspose in UniformBindingManager
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vor 13 Jahren |
rem..om
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2868741bbb
SDK : Various import fix and code formatting
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vor 13 Jahren |
rem..om
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25efcd4f7b
SDK : MoveTool fixed imports and formatted the file
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vor 13 Jahren |
rem..om
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458ce63d15
SDK : MoveTool removed usage of TempVars
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vor 13 Jahren |
pot..om
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eb024346ff
Added constructors and method to allow users to set the file path to store the screenshots.
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vor 13 Jahren |
pot..om
|
48b40f4e3c
Fixed issue where MOVE events were being generated even if the deltaX and deltaY were both 0. Now MOVE events with both deltaX and deltaY values of 0 will not be generated. See post http://jmonkeyengine.org/groups/android/forum/topic/differentiating-tap-from-a-quick-downmoveup/
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vor 13 Jahren |
pot..om
|
0deeb597f1
Screenshots are now supported on Android. Be Aware, file location for screenshots is now based on JmeSystem.getStorageFolder. This means that on Desktop systems, the screenshots will be placed in the user.home location instead of the application directory. Other changes include: Moved ScreenshotAppState to core, added takeScreenShot method, force glViewPort to full screen to handle cases where the last postView ViewPort isn't full screen. See post http://jmonkeyengine.org/groups/android/forum/topic/screenshotappstate-for-android/
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vor 13 Jahren |
rem..om
|
7756c21d4a
SDK : MoveToll now correctly takes into account selected object's parent's world transforms.
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vor 13 Jahren |
rem..om
|
3a706d2f42
SDK, SceneExplorer : one can now see the skeleton bone Hierarchy under the skeletonControl. One can get the attachement node on any bone to attach spatials
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vor 13 Jahren |
bre..ns
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461882701d
uncommented some textures in TerrainTestAdvanced
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vor 13 Jahren |
rem..om
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a597f1b19e
Created AudioTrack and EffectTrack to add sound or particle effects to an existing Animation
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vor 13 Jahren |
bre..ns
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8fa651fe43
patch for the terrain editor slope tool from shirkit
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vor 13 Jahren |
Kae..pl
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e9af2e4dc4
Classes added that represent new constraints in blender. Classes have no implementation yet, they simply exist so that the loaded models will not crash when they use them.
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vor 13 Jahren |