rem..om
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2e704987b9
Fixed alpha variable declaration in SSAO Normal pass shader.Thanks to koris.
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13 سال پیش |
ShA..Rd
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3d60482b46
* Fix paul complaining
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13 سال پیش |
ShA..Rd
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807a3e6fc5
* Fix incorrect format for DepthStencil in TextureUtil (fix potential GL issue)
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13 سال پیش |
bre..ns
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aeb231904a
nav mesh generator remembers params and has tooltips now
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13 سال پیش |
Kae..pl
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2fe4d620d9
Fixing a bug where texture size getter is called before the opengl is initialized.
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13 سال پیش |
Kae..pl
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b09e37c9d9
Added support for multilayered images.
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13 سال پیش |
Kae..pl
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96cfd22510
Support for base texture blending for DDS textures.
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13 سال پیش |
rem..om
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9d7d5a388c
Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold from the frag shaders
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13 سال پیش |
Kae..pl
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be9dc94d88
Removing unused folders.
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13 سال پیش |
Kae..pl
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82c72f004f
Removing unused folders.
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13 سال پیش |
Kae..pl
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c4bf1b59a0
Removing @Override annotations from methods that implements interfaces (this will make the code Java 5 compatible).
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13 سال پیش |
rem..om
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22edb7beb0
Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be).
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13 سال پیش |
Kae..pl
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8de8bf2d3e
Textures loading refactoring.
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13 سال پیش |
bre..ns
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f669290a3a
updated terrainLighting.frag's shininess to match more of Lighting.frag
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13 سال پیش |
bre..ns
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a0af5de41e
whoopsie, sorry TerrainGrid
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13 سال پیش |
bre..ns
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5dbde4ad06
TerrainQuad documentation patch thanks @slyh
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13 سال پیش |
bre..ns
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eac143830f
TerrainGrid documentation patch thanks @slyh
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13 سال پیش |
Kae..pl
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b8896f3948
Added variable to BlenderKey that would allow to suspend object properties loading.
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13 سال پیش |
rem..om
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1c92f500eb
AndroidAudioRenderer : propperly set the looping value on media player
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13 سال پیش |
ShA..Rd
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ac59c1ffdf
* Fix link error in glow material techniques
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13 سال پیش |
Sha..rd
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7ec115a768
* AssetManager now returns AudioData instead of AudioNode (similar to new Material() type behavior)
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13 سال پیش |
Sha..rd
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60e0e46344
* Remove usage of "SimpleTextured" shaders from other materials
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13 سال پیش |
Sha..rd
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9390125d6c
* NativeObjectManager is now limited for 100 objects deleted per frame to reduce spikes with large heap config
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13 سال پیش |
Sha..rd
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0751d9ff76
* Added methods to DesktopAssetManager: addToCache/getFromCache/deleteFromCache/clearCache
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13 سال پیش |
Sha..rd
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c8fa79fbd6
* Fixed issue where an ogre3d animation with no tracks would load, but cause a NPE when loaded again from J3O
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13 سال پیش |
Sha..rd
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ad01d36915
* Added shader validation system. Requires either NVIDIA Cg or GPU Shader Analyser to be in the path. Run the ShaderCheck class to see which jME3 shaders fail validation.
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13 سال پیش |
Sha..rd
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5d37b914e1
* Removed deprecated material definitions
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13 سال پیش |
Sha..rd
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2d12c4eaf8
* Fix compile error in TestPostWater
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13 سال پیش |
Sha..rd
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9c2257ff8e
* Added TestCustomLoader example for asset manager
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13 سال پیش |
Sha..rd
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12d3e277e6
* Added new Jheora video system, however as advertised, audio will NOT work. If you want to try and fix it, go ahead.
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13 سال پیش |