История коммитов

Автор SHA1 Сообщение Дата
  Sha..om 3bceee24fb * Fixed syntax error due to implicit float -> vec3 conversion in PostShadowPSSM15.frag 14 лет назад
  nor..67 06de64654e SDK: 14 лет назад
  nor..67 be7ebbc5f3 SDK: 14 лет назад
  roo..li af88b0dadd Updated JMP Palette layer file 14 лет назад
  roo..li f2e08c9642 Updated JMP Palette 14 лет назад
  Sha..om b53a825d35 * Prevent crash when material technique has no world bindings defined. Fixes issue 454 14 лет назад
  bre..ns 230398c45b removed some debug code 14 лет назад
  PSp..om 4edf262021 Fixed FloatBuffer support as well as other 14 лет назад
  sky..om 33156837bf Updated date in SDK license 14 лет назад
  Kae..pl 0e9f7ea22f Fixes to limit rotation constraint. 14 лет назад
  Sha..om c576a12f83 i fixed the problem, are you happy now mark? 14 лет назад
  rem..om bfa243a619 PssmShadowRenderer now have a contructor that takes a material as a parameter to override the post shadow material 14 лет назад
  rem..om 0c5e5341bd Time in cinematic is now computed by stacking tpf 14 лет назад
  PSp..om ebb2fca18f Renamed the destroyByteBuffer method to destroyDirectBuffer 14 лет назад
  PSp..om 9ecaf0b96e Expand the destroyByteBuffer() call to take any 14 лет назад
  Sha..rd b1d4c36fd7 * InputManager fix syntax error 14 лет назад
  nor..67 965974c18d - javadoc html tag fix 14 лет назад
  Kae..pl 65afa0bbc8 Fixes to spot light loading. 14 лет назад
  Sha..rd db4188c797 * InputManager will throw exception if joysticks are disabled instead of returning null 14 лет назад
  Kae..pl 3a84693f68 Many changes: 14 лет назад
  nor..67 fb68a176b5 - fix DefaultServer initialization, it would place a null in the channels list (tcp/udp channels) if there was no UPD poprt specified. 14 лет назад
  nor..67 9817fa4ef6 - fix GhostObject overlapping objects in native bullet (thanks to @ttrocha) (Fixes issue 457) 14 лет назад
  rem..om 751b4e851d JDK : Nifty Editor 14 лет назад
  nor..67 e9614a683a SDK: 14 лет назад
  rem..om edc7a8b37c JDK : Font Creator 14 лет назад
  rem..om 26665e5df0 GeometryBatchFactory now correctly transforms tangents buffer (it was not taking the 4th component into account) 14 лет назад
  rem..om e1d4d66877 BatchNode now correctly accounts for tangents buffer. (the initial copy of the buffer was only accounting for 3 components instead of 4). 14 лет назад
  rem..om 82b1e94953 Added SpashScreen support for android thanks to iwgeric 14 лет назад
  Sha..om d6af43a5cb * Removed yet another check for "unknown" joystick type 14 лет назад
  Sha..rd ed1fd4a253 * Try to fix the guys problem with the joystick 14 лет назад