sha..rd
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511c417fe7
* AssetEventListener now has an additional callback that can be used to detect when a dependent asset has failed to load.
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14 yıl önce |
sha..rd
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66127db26d
* Standardized handling for loading dependent assets for all loaders
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14 yıl önce |
bre..ns
|
21809776dc
allow empty keyframe sets (rotation, translation) to be supplied to SpatialTrack
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14 yıl önce |
sha..rd
|
de75b794c2
* Remove duplicate code in MeshLoader that handles loading the material list
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14 yıl önce |
sha..rd
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cfd13e8d33
* Added some new lines here and there
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14 yıl önce |
sha..rd
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177c88d645
* Rewrote handling of URL based locators to use a shared UrlAssetInfo.
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14 yıl önce |
sha..rd
|
d8682c94c3
* Fixed crash that happens when an Ogre3D mesh.xml model has an empty boneassignments tag
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14 yıl önce |
nor..67
|
74c636a464
- re-enable copying of javadoc with nightly build
|
14 yıl önce |
PSp..om
|
d2e2935d90
Default the application timer to NanoTimer. I did this
|
14 yıl önce |
nor..67
|
15a37f86ef
(Fixes Issue 415)
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14 yıl önce |
bre..ns
|
6712fccbc3
cleaned up terrainQuad constructor.
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14 yıl önce |
nor..67
|
866b607acb
- make OptimizeGeometry trigger a change in the file TODO: undo still doesn't work but now the undo button will get lit by the action
|
14 yıl önce |
nor..67
|
b27a0ae7fb
- sanitize geometry name when creating j3m file
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14 yıl önce |
sha..rd
|
f15dfe3011
* Fixed issue with an exception getting silenced when MTL was loaded for an OBJ file
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14 yıl önce |
nor..67
|
f7fdabf9a8
- Change getRelativeAssetPath method to strip only slashes (Fixes issue 412)
|
14 yıl önce |
nor..67
|
15eeef7f65
updating windows 32bit bullet native
|
14 yıl önce |
nor..67
|
58c54b1aaa
native bullet:
|
14 yıl önce |
nor..67
|
439c5b36b8
native bullet:
|
14 yıl önce |
sha..rd
|
83ab68264b
* Put arrow texture on alien, generate axis for each vertex
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14 yıl önce |
sha..rd
|
0e49c439b7
* Javadoc for Asset
|
14 yıl önce |
sky..ok
|
6286ac495f
Added Javadoc to TerrainQuad constructors
|
14 yıl önce |
Sha..om
|
ec13fbce9a
* Fix blender MTL export issue that causes overly shiny models
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14 yıl önce |
rem..om
|
900dc66584
- BloomFilter now sets the background color to BlackNoAlpha instead of Black for glow.
|
14 yıl önce |
rem..om
|
7e8b540587
- put BindPoseTangent VertexBuffer.Type enum value at the end to not screw with ordinal values
|
14 yıl önce |
rem..om
|
940edfe914
- BloomFilter, fixed background disapearance issue
|
14 yıl önce |
bre..ns
|
0dddd8613f
* fix terrain grid camera offset problem
|
14 yıl önce |
nor..67
|
9bda4a288e
Removed mergeinfo
|
14 yıl önce |
rem..om
|
630b594158
Proper implementation of renderFont in nifty RenderDeviceJme, the last 2 floats are scaleX and scaleY. changed the method accordingly.
|
14 yıl önce |
rem..om
|
4c0f7b06ca
- Fixed nifty RenderDeviceJme compilation issue, a new float param has been added to the renderFont method in nifty's RenderDevice interface, it's called "f1" so it's kinda hard to tell what it stands for. For now it's not used in jme's renderFont method.
|
14 yıl önce |
rem..om
|
96acebfe4f
- Faster BatchNode
|
14 yıl önce |