提交历史

作者 SHA1 备注 提交日期
  iwgeric 6f4b90feed Temporary fix for searching for version strings until URA is done. 10 年之前
  iwgeric fb04910980 Always include the jme3-android-native but only build based on "buildNativeProjects" property. 10 年之前
  shadowislord c6d0856480 Commit android library libdecodejme 10 年之前
  Kirill Vainer 9b1b760056 Merge pull request #200 from GreenCubes/master 10 年之前
  Rena4ka 718bb09db1 Fix loading FBX with absolute image path 10 年之前
  Nehon 30f8ff4b81 added a MipMapImageRaster that can read and write to the different mipmaps of an image 10 年之前
  Nehon 1e9d1dd29c ImageCodec and all implementations now take and additional offset in the read/writeComponent methods 10 年之前
  Nehon 7c41355cca fixed an issue where calling setCursorVisible on the ChaseCameraAppstate before it's initialized was causing an NPE. 10 年之前
  Nehon 505ebd0e6b extractVersion in GLRenderer now uses regexp 10 年之前
  Paul Speed 1f148fc3d7 Added a large scene stress test. Defaults to: 10 年之前
  Paul Speed 05c6986492 Significantly changed the way updateLogicalState 10 年之前
  shadowislord d3258429ec Use unified renderer architecture for LWJGL by default (other backends pending) 10 年之前
  shadowislord f189b94a4d Implement the new GL interface for the LWJGL backend 10 年之前
  shadowislord bd318f5d1b Introduce the unified renderer architecture for the OpenGL renderer 10 年之前
  shadowislord d8b9c6dab5 Make Renderer.initialize() a standard method since everyone already uses it anyway 10 年之前
  shadowislord ad26e916ee Update renderer capabilities 10 年之前
  shadowislord d7b3cfe287 GLAutoGen updates 10 年之前
  shadowislord ae70667104 Deprecate WrapMode.BorderClamp since it is deprecated in OGL3+ 10 年之前
  shadowislord 610ac6ae24 Make sure Mesh.isAnimated() works for hardware skinning 10 年之前
  shadowislord a8c5e0f10d Fix crash in tests that use the tree model 10 年之前
  shadowislord bf603b8f28 Mark "jme3-android-native" as a native project 10 年之前
  shadowislord 798ec94b11 Minor cleanup for previous merge 10 年之前
  shadowislord 10ee96d839 Merge branch 'updateGeometricStateOptimization' of https://github.com/Bebul/jmonkeyengine 10 年之前
  Bebul c19842c55f clear RF_CHILD_LIGHTLIST even when there are no children 10 年之前
  Bebul a400cb1c58 Optimize updateGeometricState to not recurse all children when not necessary 10 年之前
  Kirill Vainer 41580062b8 Merge pull request #194 from tejbirwason/master 10 年之前
  shadowislord e3497dcf50 Switch from gradle 1.12 to 2.2.1 10 年之前
  Paul Speed 308e88fd21 Fixed what I'm pretty sure is a typo. I didn't test it 10 年之前
  tejbirwason 22de97ef9a update steps for eclipse setup and building project 10 年之前
  shadowislord af58aeb779 Fix Renderer.copyFrameBuffer() exception 10 年之前