Commit History

Author SHA1 Message Date
  bre..om 7360c789fa fixed typo in MultiTerrainLodControl causing terrains not to be removed 12 years ago
  bre..om 13758bd985 terrain will clear any caches it has now when detached from the scene graph 12 years ago
  nor..67 133d153bbb - remove setScale override from Sphere and Box 12 years ago
  rem..om bc62609746 OGLESShaderRenderer now only force mediump precision for float in the fragment shader. 12 years ago
  nor..67 c8446baa77 - fix desktop deployment for OSX by using Oracles stub instead of Apples 12 years ago
  nor..67 55d3153721 - adapt AndroidAudioRenderer to new AudioSource 12 years ago
  nor..67 651734af98 - fix sound dependencies for nifty 12 years ago
  nor..67 5746d0be4d - fix some dependencies for AudioNode 12 years ago
  nor..67 7b4f4b8678 - remove some unnecessary methods from AudioSource interface 12 years ago
  nor..67 22eb83fd9a - add generic AudioSource to abstract audio system away from AudioNode 12 years ago
  rem..om df5afb1524 MeshLoader, ended up commenting the material.setKey() when a material resource was not found....couldn't figure the use of it, except crashing upon loading the model... 12 years ago
  nor..67 f8de35a9e8 - change BetterCharacterControl damping to be framerate decoupled 12 years ago
  rem..om b81ac2be61 Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o 12 years ago
  nor..67 bc36506776 - add black fog to WoI 12 years ago
  nor..67 39205d3b21 - add damping for local x/z forces to BetterCharacterControl, remove debug 12 years ago
  nor..67 cb1920eaff - cleanup state detaching in WoI 12 years ago
  nor..67 8f5a8500a6 - fix coord display for WorldOfInception 12 years ago
  nor..67 50b7ed3b91 - fix coord display for WorldOfInception 12 years ago
  nor..67 bd76d72ec7 - add coord display for WorldOfInception 12 years ago
  nor..67 e100931c1f - add first version of WorldOfInception 12 years ago
  nor..67 fe20cbb55f - cleanup BulletAppState startPhysics/stopPhysics 12 years ago
  Kae..pl 31e327bbac Refactoring: SpatialConstraint now derives from Constraint and not BoneConstraint. 12 years ago
  Kae..pl 4de3be91a9 Refactoring: unsupported (but known) constraint definitions are now represented by a single class instead of many classes that do nothing except logging a warning. 12 years ago
  Kae..pl 28ea9d8a0d Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) ) 12 years ago
  Kae..pl ecc8d8387b Refactoring: tabs replaced by spaces in blender importer sources. (4 spaces for each tab) 12 years ago
  Kae..pl 9f4544a3a8 Added length of the bone to the BoneContext (this will be needed later by some of the constraints). 12 years ago
  nor..67 8a6490e9d2 SDK 12 years ago
  nor..67 967ec9cbe6 - clean up KinematicRagdollControl lifecycle, can now be rebuilt or re-added while in the physics space 12 years ago
  Kae..pl dcd5fd5b4e Making sure that bone constraint will target either object or bone in its own armature. Allowing bone to target object (and not only bone as it was until now). 12 years ago
  nor..67 81b8ed4a47 SDK: 12 years ago