提交历史

作者 SHA1 备注 提交日期
  bre..om 7360c789fa fixed typo in MultiTerrainLodControl causing terrains not to be removed 12 年之前
  bre..om 13758bd985 terrain will clear any caches it has now when detached from the scene graph 12 年之前
  nor..67 133d153bbb - remove setScale override from Sphere and Box 12 年之前
  rem..om bc62609746 OGLESShaderRenderer now only force mediump precision for float in the fragment shader. 12 年之前
  nor..67 c8446baa77 - fix desktop deployment for OSX by using Oracles stub instead of Apples 12 年之前
  nor..67 55d3153721 - adapt AndroidAudioRenderer to new AudioSource 12 年之前
  nor..67 651734af98 - fix sound dependencies for nifty 12 年之前
  nor..67 5746d0be4d - fix some dependencies for AudioNode 12 年之前
  nor..67 7b4f4b8678 - remove some unnecessary methods from AudioSource interface 12 年之前
  nor..67 22eb83fd9a - add generic AudioSource to abstract audio system away from AudioNode 12 年之前
  rem..om df5afb1524 MeshLoader, ended up commenting the material.setKey() when a material resource was not found....couldn't figure the use of it, except crashing upon loading the model... 12 年之前
  nor..67 f8de35a9e8 - change BetterCharacterControl damping to be framerate decoupled 12 年之前
  rem..om b81ac2be61 Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o 12 年之前
  nor..67 bc36506776 - add black fog to WoI 12 年之前
  nor..67 39205d3b21 - add damping for local x/z forces to BetterCharacterControl, remove debug 12 年之前
  nor..67 cb1920eaff - cleanup state detaching in WoI 12 年之前
  nor..67 8f5a8500a6 - fix coord display for WorldOfInception 12 年之前
  nor..67 50b7ed3b91 - fix coord display for WorldOfInception 12 年之前
  nor..67 bd76d72ec7 - add coord display for WorldOfInception 12 年之前
  nor..67 e100931c1f - add first version of WorldOfInception 12 年之前
  nor..67 fe20cbb55f - cleanup BulletAppState startPhysics/stopPhysics 12 年之前
  Kae..pl 31e327bbac Refactoring: SpatialConstraint now derives from Constraint and not BoneConstraint. 12 年之前
  Kae..pl 4de3be91a9 Refactoring: unsupported (but known) constraint definitions are now represented by a single class instead of many classes that do nothing except logging a warning. 12 年之前
  Kae..pl 28ea9d8a0d Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) ) 12 年之前
  Kae..pl ecc8d8387b Refactoring: tabs replaced by spaces in blender importer sources. (4 spaces for each tab) 12 年之前
  Kae..pl 9f4544a3a8 Added length of the bone to the BoneContext (this will be needed later by some of the constraints). 12 年之前
  nor..67 8a6490e9d2 SDK 12 年之前
  nor..67 967ec9cbe6 - clean up KinematicRagdollControl lifecycle, can now be rebuilt or re-added while in the physics space 12 年之前
  Kae..pl dcd5fd5b4e Making sure that bone constraint will target either object or bone in its own armature. Allowing bone to target object (and not only bone as it was until now). 12 年之前
  nor..67 81b8ed4a47 SDK: 12 年之前