Kae..pl
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9e2f6b88ef
Support for multilayered textures and textures with mipmaps.
|
il y a 13 ans |
Sha..rd
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0090d4eaad
* Fix spelling/grammer errors in BatchNode javadoc
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il y a 13 ans |
Sha..rd
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a99d94c263
* Fix bug where animation loop mode "Cycle" would start at the end of the animation at each cycle causing discontinuities in the animation
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il y a 13 ans |
roo..li
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4dd46f4c5b
jme3tests: Updated HUD code to use setDisplayStatView(false) instead of guideNode.detachAll(). Recentered crosshairs.
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il y a 13 ans |
roo..li
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9264e0ea32
reverting unnecessarily broken committed test to working original. ;-)
|
il y a 13 ans |
roo..li
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ce957d3433
Added more info about arguments in javadoc
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il y a 13 ans |
roo..li
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9c3efe2e7a
registerLocator(string,string) is deprecated, replaced them by registerLocator(string,class) in these jmetest classes.
|
il y a 13 ans |
sky..ok
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24145d10bc
Removed more println's
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il y a 13 ans |
sky..ok
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bbf32420a2
Paul makes me feel like less of a man <3
|
il y a 13 ans |
sky..ok
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6b91149956
Remove debug statement I left in r9389
|
il y a 13 ans |
sky..ok
|
96fce01608
Fix for bug when assigning an empty text string to a BitmapText already showing content
|
il y a 13 ans |
nor..67
|
eca1fae8bc
SDK
|
il y a 13 ans |
nor..67
|
7c18281818
- fix collision between linked bodies option for joints in native bullet (thanks to @iwgeric)
|
il y a 13 ans |
bre..ns
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5090b397a4
removed sysout from DesktopAssetManager and replaced with logger
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il y a 13 ans |
bre..ns
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f654109aa4
added in a NeighbourFinder interface to TerrainQuad so it can be used for tiling outside of TerrainGrid
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il y a 13 ans |
rem..om
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3f5fd9f6c3
Parallax mapping : changed calls to texture2DLod to texture2D as it fails on mac since it shouldn't be used in a frag shader
|
il y a 13 ans |
Kae..pl
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816b082c73
Adding UV coordinates to the model if they are defined for the mesh even if no material is applied.
|
il y a 13 ans |
Kae..pl
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f8771f437e
Fix to loading object animation for Blender 2.62+ (found by 'reactlogic').
|
il y a 13 ans |
sha..rd
|
2cec3f82eb
* Fix ClassCastException when loading old blender-based j3o files
|
il y a 13 ans |
Sha..rd
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4fc046a0e1
* Particle meshes now call updateCounts() when number of particles changes. This might fix native crashes in some cases.
|
il y a 13 ans |
Sha..rd
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30dfa52f51
* TGA loader now supports loading colormapped (non-RLE only) images
|
il y a 13 ans |
Sha..rd
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cac820803b
* Better checking for MRT in renderer (first against max color attachments then against draw buffers)
|
il y a 13 ans |
bre..ns
|
fba447dc60
added rotate tool to SDK, thanks @kbender
|
il y a 13 ans |
nor..67
|
79ab8cd945
SDK:
|
il y a 13 ans |
rem..om
|
2b097ebdfc
SkeletonControl : check hasArray for both BoneWeight and BoneIndex buffers before prep them for anim (convert them to non direct).
|
il y a 13 ans |
nor..67
|
583cf61d37
- update bullet build script to allow bullet/jme development on windows 64
|
il y a 13 ans |
nor..67
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6843b2a2a5
- update mac bullet binary and natives jar file
|
il y a 13 ans |
nor..67
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26c3cb759c
Updating linux bullet binaries
|
il y a 13 ans |
nor..67
|
97ad04a8bd
Adding 64bit bullet dll
|
il y a 13 ans |
nor..67
|
336033cea7
- fix build of 64bit windows bullet dll
|
il y a 13 ans |