Историја ревизија

Аутор SHA1 Порука Датум
  nor..67 b6f1ed585d - remove wrong native call from test пре 14 година
  nor..67 b55974338d - output command of cpptasks пре 14 година
  nor..67 ba6419f924 - fix TestBoneRagdoll init order for native physics пре 14 година
  nor..67 638f531608 - add newest version of cpptasks пре 14 година
  nor..67 a9f544fbf8 - remove static fields from physics tests пре 14 година
  nor..67 4b4c5e89d9 - add target to buil.xml to build native bullet пре 14 година
  rem..om bb6a8c8062 Ragdoll пре 14 година
  sha..rd f640e5de21 * Added javadoc to AudioNode пре 14 година
  sha..rd 6196de22f7 * Removed all deprecated classes, methods, and fields пре 14 година
  sha..rd 33dac750d7 * Fix for jMonkeyPlatform "100% CPU usage" bug пре 14 година
  nor..67 650acbc715 - add maxtime for BombControl пре 14 година
  PSp..om 1b837fe7ea Make client-side background threads daemon. пре 14 година
  rem..om 0d4e07f924 WIP Ragdoll пре 14 година
  rem..om cffd1ec760 - WIP Sinbad standing up model пре 14 година
  rem..om 2f1f2e7e54 - WIP Sinbad Ragdoll can now stand up after beeing whacked пре 14 година
  rem..om ea9e60d099 SDK : Fixed AssetPackLoader so build works again пре 14 година
  sha..rd b06652b6a8 * Fix issue 179, shadows and HDR don't work together (thanks spencers) пре 14 година
  rem..om 609d975965 Fixed a hack in Bone class for the ragdoll, so Kirill can sleep again. пре 14 година
  rem..om 6c2eba12ec Fixed double TempVars locking in skeleton and bone when computing skinning matrices, thanks to cyuczieekc пре 14 година
  sha..rd d66a02eafc * Added TestSoftwareMouse пре 14 година
  sha..rd 4698e13644 * Fixed IllegalArgumentException in Camera.setGuiBounding пре 14 година
  sha..rd b729309949 * Fix syntax error in TestOgreAnim пре 14 година
  sha..rd e6b11e8013 * Fixed yet another bug with transforms, this time in Spatial.worldToLocal пре 14 година
  nor..67 8e6b51dac1 - add cpptasks to antlibs пре 14 година
  sha..rd 4ff31a6fab * Changed depth function back to GL_LEQUAL пре 14 година
  sha..rd edd5aaaeb5 * CrossHatch filter should now properly compile on ATI пре 14 година
  sha..rd a06ce4ebcd * Fixed issue where scene graphs with non-uniform scales would give incorrect result пре 14 година
  sha..rd bfe772dd71 * Animated models won't be updated unless they are in the camera frustum ... Hopefully this won't break anything пре 14 година
  sha..rd 1ace200526 * Actually fixed the setSpatial(null) bug now .. пре 14 година
  sha..rd d96912e900 * Fix syntax error in TerrainLodControl пре 14 година