История коммитов

Автор SHA1 Сообщение Дата
  pot..om bb631ab13a Adding support for defining external (or internal in Android's case) sensors. This is still a work in progress. Major task yet to complete is defining the coordinate system to return the sensor data. 3 sensor types are defined: Magnetic, Accelerometer, Orientation. Right now the sensor data is returned in device coordinates for Magnetic and Acceleration, and World (Earth) coordinates for Orientation. Sensors use the Input Manager to define triggers and listeners like all other input types. Only Android has an implementation for SensorInput at this time. See forum post http://jmonkeyengine.org/groups/android/forum/topic/creating-engine-support-for-android-sensor-input/ for details of the operation and current status. 13 лет назад
  rem..om 1fbc0cc406 Audio and Effect tracks added a couple of accessors 13 лет назад
  rem..om 96b7355347 SDK : 13 лет назад
  rem..om 737b765cb0 SDK : 13 лет назад
  rem..om 3f8d7f0807 SDK : 13 лет назад
  rem..om 68e17702e2 SDK : 13 лет назад
  rem..om 7beda908c1 SDK : 13 лет назад
  rem..om 91f2353a57 Re-introduced WorldMatrixInverseTranspose in UniformBindingManager 13 лет назад
  rem..om 2868741bbb SDK : Various import fix and code formatting 13 лет назад
  rem..om 25efcd4f7b SDK : MoveTool fixed imports and formatted the file 13 лет назад
  rem..om 458ce63d15 SDK : MoveTool removed usage of TempVars 13 лет назад
  pot..om eb024346ff Added constructors and method to allow users to set the file path to store the screenshots. 13 лет назад
  pot..om 48b40f4e3c Fixed issue where MOVE events were being generated even if the deltaX and deltaY were both 0. Now MOVE events with both deltaX and deltaY values of 0 will not be generated. See post http://jmonkeyengine.org/groups/android/forum/topic/differentiating-tap-from-a-quick-downmoveup/ 13 лет назад
  pot..om 0deeb597f1 Screenshots are now supported on Android. Be Aware, file location for screenshots is now based on JmeSystem.getStorageFolder. This means that on Desktop systems, the screenshots will be placed in the user.home location instead of the application directory. Other changes include: Moved ScreenshotAppState to core, added takeScreenShot method, force glViewPort to full screen to handle cases where the last postView ViewPort isn't full screen. See post http://jmonkeyengine.org/groups/android/forum/topic/screenshotappstate-for-android/ 13 лет назад
  rem..om 7756c21d4a SDK : MoveToll now correctly takes into account selected object's parent's world transforms. 13 лет назад
  rem..om 3a706d2f42 SDK, SceneExplorer : one can now see the skeleton bone Hierarchy under the skeletonControl. One can get the attachement node on any bone to attach spatials 13 лет назад
  bre..ns 461882701d uncommented some textures in TerrainTestAdvanced 13 лет назад
  rem..om a597f1b19e Created AudioTrack and EffectTrack to add sound or particle effects to an existing Animation 13 лет назад
  bre..ns 8fa651fe43 patch for the terrain editor slope tool from shirkit 13 лет назад
  Kae..pl e9af2e4dc4 Classes added that represent new constraints in blender. Classes have no implementation yet, they simply exist so that the loaded models will not crash when they use them. 13 лет назад
  rem..om ef6644b58f FilterPostProcessor now correctly clears the color of the previous render when rendering a new filter, except when in multiviewports. 13 лет назад
  rem..om ce124e7729 Renderer : Fix to copy framebuffer to exclude the upper bound if the rectangle as specified in opengl specs. Thanks @rectalogic 13 лет назад
  bre..ns f5cd1e97c4 fixed the terrain normal calc for the edges 13 лет назад
  bre..ns b59ec271ca terrain now checks the ray's limit when colliding 13 лет назад
  bre..ns d3b280c7e3 added 'slope' tool to terrain editor, and some more options to the 'level terrain' tool. Thanks @shirkit 13 лет назад
  rem..om 4f848ab5b5 Renderer : Caps.Multisample is now correctly added to the renderer caps when GL_ARB_multisample is present in ogl caps 13 лет назад
  Sha..om 94f424f203 * ViewPort will only set refresh flags on scene if its a Geometry (since normally a node based scene graph would have these flags set already). 13 лет назад
  Kae..pl 86be16cda4 Fixed Issue 498: Blender loader has strict requirements for animation import. 13 лет назад
  Kae..pl 3a5b8bb3d6 Using one UV buffer for all types of texture mapping (the textures are cast to different UV's when neded). Support for using generated textures as normal maps (looks best when large generatedTexturePPU is used and on large faces). 13 лет назад
  bre..ns 22f0410e78 hooked in key events to terrain editor tools 13 лет назад