Commit History

Autor SHA1 Mensaxe Data
  rem..om c576d47c15 Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki %!s(int64=12) %!d(string=hai) anos
  rem..om e530cf9ad6 Removes the use of the deprecated Box contructor with the mesh origin in HelloJME3. also updated the wiki %!s(int64=12) %!d(string=hai) anos
  rem..om 97ccd701fe Used var-args to register input listeners to the inpurManager in HelloInput instead of creating a string arrays. Also updated the wiki %!s(int64=12) %!d(string=hai) anos
  rem..om 01d8f36a52 Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change %!s(int64=12) %!d(string=hai) anos
  rem..om 7c5571070c fixed Hello Audio tutorial, also updated the wiki, and added an important note about positional audio %!s(int64=12) %!d(string=hai) anos
  roo..li 82324a385e replaced a thrown exception with a logger warning %!s(int64=12) %!d(string=hai) anos
  rem..om b143904913 Android renderer : fixed issue where parsing opengl es version was failing on some device and causing a crash %!s(int64=12) %!d(string=hai) anos
  rem..om aa325fc854 Fixed an issue with where one couldn't have several Shadow renderers in the same scene %!s(int64=12) %!d(string=hai) anos
  roo..li a457d2d922 helloworld: updated depricated Box() constructor and object names %!s(int64=12) %!d(string=hai) anos
  rem..om 9fb93e8f7a SDK LodGenerator Tool, fixed some typos %!s(int64=12) %!d(string=hai) anos
  rem..om 96599c21d8 One can now generate lod levels on a geometry from the scene explorer (in the Tools contex menu). %!s(int64=12) %!d(string=hai) anos
  rem..om aa55fb6c61 Removed asserts from LodGenerator. %!s(int64=12) %!d(string=hai) anos
  iwg..ic 20d5565cb7 Added a little offset to the physics ray to correct detecting onGround %!s(int64=12) %!d(string=hai) anos
  nor..67 158f429223 SDK: %!s(int64=12) %!d(string=hai) anos
  nor..67 a4d87147e5 SDK: %!s(int64=12) %!d(string=hai) anos
  rem..om ee8e6c71b6 SDK, the tangent binormal generator tool now has a wizard to choose options. Default has the same behavior as before %!s(int64=12) %!d(string=hai) anos
  rem..om cb90159e81 - TangentBinormalGenerator : not joining the similar vertices for computing tangents when not splitting mirrored vertices seems to yeild worse artifacts than before. %!s(int64=12) %!d(string=hai) anos
  rem..om e373d160d9 - put back previous API for TangentBinormalGenerator generate method %!s(int64=12) %!d(string=hai) anos
  rem..om a1533a407b - TangentBinormalGenerator now splits vertices with mirrored uvs. This is an optional operation. %!s(int64=12) %!d(string=hai) anos
  rem..om 93aa3cd37b - Fixed issue introduced in last change of Mesh write method. Hardware Skinning buffers were not properly ignored at save time in some rare cases, and were causing a crash %!s(int64=12) %!d(string=hai) anos
  Zer..om e58d47c28d Reverted previous change. Use geometry.center() instead. %!s(int64=12) %!d(string=hai) anos
  Zer..om 81d7a145a7 Added the ability to create a quad with the origin at the center. %!s(int64=12) %!d(string=hai) anos
  nor..67 413bbbf680 SDK: %!s(int64=12) %!d(string=hai) anos
  nor..67 d5569d0861 SDK: %!s(int64=12) %!d(string=hai) anos
  nor..67 3f607632d4 SDK: %!s(int64=12) %!d(string=hai) anos
  nor..67 d6b6be4dc9 SDK: %!s(int64=12) %!d(string=hai) anos
  nor..67 4f25942533 SDK: %!s(int64=12) %!d(string=hai) anos
  nor..67 a4f268860f SDK: %!s(int64=12) %!d(string=hai) anos
  nor..67 6b5ea6ce46 SDK: %!s(int64=12) %!d(string=hai) anos
  nor..67 8701e4257d SDK: %!s(int64=12) %!d(string=hai) anos