Commit History

作者 SHA1 備註 提交日期
  Sha..om d329e243fa * dotScene loader: prevent issue when dotScene file is missing an externals section. 13 年之前
  Sha..om 0995dcf9b6 * Change shadow direction to demonstrate bug 13 年之前
  PSp..om a7717d9ea2 Reverting the changes made in r9389 13 年之前
  rem..om e0df200dfd Properly update the Height map and normal map to the water filter material when setting those textures to the filter 13 年之前
  PSp..om bd2695061d Updates to build with latest joystick changes. 13 年之前
  PSp..om 2970ff46b3 Updated the joystick test to allow better testing 13 年之前
  PSp..om 6db4dde5e8 Changes to support new joystick refactoring. 13 年之前
  PSp..om 81837959b1 A refactoring of the joystick class to provide more 13 年之前
  iwg..ic 8daa039ecc Add methods to control FlyByCamera zooming speed. 13 年之前
  iwg..ic 47cb989c63 Added mapping of Android Scale Gesture (ie PinchZoom) to mouse wheel. If mouseEventsEnabled is set, mouse wheel reacts to the gesture. 13 年之前
  rem..om bdb715e527 Shadows : attempt two to fix them on mac. 13 年之前
  nor..67 1a2b56121b SDK: 13 年之前
  rem..om c31c7a406b BatchNode : fixed bounding issue 13 年之前
  rem..om 6c2dcc472d Lighting and Shadows : 13 年之前
  Sha..rd 5f88d137a8 * Add RenderManager.setUsingShaders() method in case it is used directly (without RenderManager.render()). 13 年之前
  Sha..rd 243bba48ff * Improvements to GLSL loader handling of libraries. The order of #import is maintained, it is also possible to #import in the body of the shader (but it will not be included twice). Fixed issue 523. 13 年之前
  bre..om bd7c10ba80 Added more comments to the TerrainLighting test. Made the TerrainLighting material more forgiving if normal maps aren't set 13 年之前
  rem..om 384f4ac1c2 Lighting and Shadows (PSSM only) : 13 年之前
  rem..om 2915316e45 One can now have a block ForcedRenderState in a technique defnition. this renderstate if filled will be forced into the renderer when the technique is forced 13 年之前
  rem..om eab37f7fce Reverted changes in RenderManager from previous commit as they were not meant to be committed and unrelated to the change 13 年之前
  rem..om 5111fd8b66 Implemented fixedfunc binding for AlphaTestFallOff 13 年之前
  Sha..om 13132e10cc * Remy: please rename context.alphaTestEnabled to alphaTestFallOff and make it a float. Also, add FixedFuncBinding.AlphaTestFallOff and make J3MLoader parse it 13 年之前
  iwg..ic 5b326f4054 Minor reorganization of how appSettings are created and passed to the Context on Android. 13 年之前
  iwg..ic fa6716877e Remove requirement for buffer type images to have width=height on Android devices that do not support NPOT. Now images allowed as long as both height and width are POT on devices that don't support NPOT. 13 年之前
  Sha..rd f7a653088f * Put rangeCheck() back 13 年之前
  Sha..rd 105d27fddf * Problem: Slow. Solution? Speed. 13 年之前
  Sha..rd 47563c2cf1 * .. and here's the change that makes the previous change actually faster 13 年之前
  Sha..rd dbc59934a7 * Added new image codec that should be faster for byte component image formats like RGBA8 13 年之前
  Sha..rd 06d18c1366 * When a "severe" AssetNotFoundException is thrown for subassets, it won't be ignored by SceneLoader 13 年之前
  nor..67 687dbb4d13 SDK: 13 年之前