Historia zmian

Autor SHA1 Wiadomość Data
  Sha..om d6df196a2a * J3O embedded textures now supported. All textures without a TextureKey set will have their image data directly saved in the J3O file. 14 lat temu
  nor..67 b6f1ed585d - remove wrong native call from test 14 lat temu
  nor..67 b55974338d - output command of cpptasks 14 lat temu
  nor..67 ba6419f924 - fix TestBoneRagdoll init order for native physics 14 lat temu
  nor..67 638f531608 - add newest version of cpptasks 14 lat temu
  nor..67 a9f544fbf8 - remove static fields from physics tests 14 lat temu
  nor..67 4b4c5e89d9 - add target to buil.xml to build native bullet 14 lat temu
  rem..om bb6a8c8062 Ragdoll 14 lat temu
  sha..rd f640e5de21 * Added javadoc to AudioNode 14 lat temu
  sha..rd 6196de22f7 * Removed all deprecated classes, methods, and fields 14 lat temu
  sha..rd 33dac750d7 * Fix for jMonkeyPlatform "100% CPU usage" bug 14 lat temu
  nor..67 650acbc715 - add maxtime for BombControl 14 lat temu
  PSp..om 1b837fe7ea Make client-side background threads daemon. 14 lat temu
  rem..om 0d4e07f924 WIP Ragdoll 14 lat temu
  rem..om cffd1ec760 - WIP Sinbad standing up model 14 lat temu
  rem..om 2f1f2e7e54 - WIP Sinbad Ragdoll can now stand up after beeing whacked 14 lat temu
  rem..om ea9e60d099 SDK : Fixed AssetPackLoader so build works again 14 lat temu
  sha..rd b06652b6a8 * Fix issue 179, shadows and HDR don't work together (thanks spencers) 14 lat temu
  rem..om 609d975965 Fixed a hack in Bone class for the ragdoll, so Kirill can sleep again. 14 lat temu
  rem..om 6c2eba12ec Fixed double TempVars locking in skeleton and bone when computing skinning matrices, thanks to cyuczieekc 14 lat temu
  sha..rd d66a02eafc * Added TestSoftwareMouse 14 lat temu
  sha..rd 4698e13644 * Fixed IllegalArgumentException in Camera.setGuiBounding 14 lat temu
  sha..rd b729309949 * Fix syntax error in TestOgreAnim 14 lat temu
  sha..rd e6b11e8013 * Fixed yet another bug with transforms, this time in Spatial.worldToLocal 14 lat temu
  nor..67 8e6b51dac1 - add cpptasks to antlibs 14 lat temu
  sha..rd 4ff31a6fab * Changed depth function back to GL_LEQUAL 14 lat temu
  sha..rd edd5aaaeb5 * CrossHatch filter should now properly compile on ATI 14 lat temu
  sha..rd a06ce4ebcd * Fixed issue where scene graphs with non-uniform scales would give incorrect result 14 lat temu
  sha..rd bfe772dd71 * Animated models won't be updated unless they are in the camera frustum ... Hopefully this won't break anything 14 lat temu
  sha..rd 1ace200526 * Actually fixed the setSpatial(null) bug now .. 14 lat temu