rem..om
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d980519674
Re-introduced alphaDiscardThreshold in lighting frag
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13 år sedan |
Sha..om
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d329e243fa
* dotScene loader: prevent issue when dotScene file is missing an externals section.
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13 år sedan |
Sha..om
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0995dcf9b6
* Change shadow direction to demonstrate bug
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13 år sedan |
PSp..om
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a7717d9ea2
Reverting the changes made in r9389
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13 år sedan |
rem..om
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e0df200dfd
Properly update the Height map and normal map to the water filter material when setting those textures to the filter
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13 år sedan |
PSp..om
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bd2695061d
Updates to build with latest joystick changes.
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13 år sedan |
PSp..om
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2970ff46b3
Updated the joystick test to allow better testing
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13 år sedan |
PSp..om
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6db4dde5e8
Changes to support new joystick refactoring.
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13 år sedan |
PSp..om
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81837959b1
A refactoring of the joystick class to provide more
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13 år sedan |
iwg..ic
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8daa039ecc
Add methods to control FlyByCamera zooming speed.
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13 år sedan |
iwg..ic
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47cb989c63
Added mapping of Android Scale Gesture (ie PinchZoom) to mouse wheel. If mouseEventsEnabled is set, mouse wheel reacts to the gesture.
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13 år sedan |
rem..om
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bdb715e527
Shadows : attempt two to fix them on mac.
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13 år sedan |
nor..67
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1a2b56121b
SDK:
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13 år sedan |
rem..om
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c31c7a406b
BatchNode : fixed bounding issue
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13 år sedan |
rem..om
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6c2dcc472d
Lighting and Shadows :
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13 år sedan |
Sha..rd
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5f88d137a8
* Add RenderManager.setUsingShaders() method in case it is used directly (without RenderManager.render()).
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13 år sedan |
Sha..rd
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243bba48ff
* Improvements to GLSL loader handling of libraries. The order of #import is maintained, it is also possible to #import in the body of the shader (but it will not be included twice). Fixed issue 523.
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13 år sedan |
bre..om
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bd7c10ba80
Added more comments to the TerrainLighting test. Made the TerrainLighting material more forgiving if normal maps aren't set
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13 år sedan |
rem..om
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384f4ac1c2
Lighting and Shadows (PSSM only) :
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13 år sedan |
rem..om
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2915316e45
One can now have a block ForcedRenderState in a technique defnition. this renderstate if filled will be forced into the renderer when the technique is forced
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13 år sedan |
rem..om
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eab37f7fce
Reverted changes in RenderManager from previous commit as they were not meant to be committed and unrelated to the change
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13 år sedan |
rem..om
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5111fd8b66
Implemented fixedfunc binding for AlphaTestFallOff
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13 år sedan |
Sha..om
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13132e10cc
* Remy: please rename context.alphaTestEnabled to alphaTestFallOff and make it a float. Also, add FixedFuncBinding.AlphaTestFallOff and make J3MLoader parse it
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13 år sedan |
iwg..ic
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5b326f4054
Minor reorganization of how appSettings are created and passed to the Context on Android.
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13 år sedan |
iwg..ic
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fa6716877e
Remove requirement for buffer type images to have width=height on Android devices that do not support NPOT. Now images allowed as long as both height and width are POT on devices that don't support NPOT.
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13 år sedan |
Sha..rd
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f7a653088f
* Put rangeCheck() back
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13 år sedan |
Sha..rd
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105d27fddf
* Problem: Slow. Solution? Speed.
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13 år sedan |
Sha..rd
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47563c2cf1
* .. and here's the change that makes the previous change actually faster
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13 år sedan |
Sha..rd
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dbc59934a7
* Added new image codec that should be faster for byte component image formats like RGBA8
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13 år sedan |
Sha..rd
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06d18c1366
* When a "severe" AssetNotFoundException is thrown for subassets, it won't be ignored by SceneLoader
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13 år sedan |