rem..om
|
dada1c1d38
CollisionShapeFactory.createCompoundShape now exclude geometies the are batched in a BatchNode.
|
12 年 前 |
Kae..pl
|
601a34ba99
Fixed an error that caused NullPointerException to be raised if a curve had no taper object applied.
|
12 年 前 |
nor..67
|
7d82eb6ee0
SDK:
|
12 年 前 |
nor..67
|
a6d62a1d16
SDK:
|
12 年 前 |
Kae..pl
|
61ad771748
Bugfix: 538: Multiple issues with female3.blend
|
12 年 前 |
bre..om
|
4bbbf7dbe8
changed terrain to use a ShortBuffer if the index count is less than 65535 so it can work on more android devices
|
12 年 前 |
nor..67
|
4f02b407cf
- remove usage of Box mesh constructor with position from BasicGame template
|
12 年 前 |
rem..om
|
17b53db1aa
Changed all NullPointerException in ShaderSource to IllegalArgumentException
|
12 年 前 |
Zer..om
|
ec95e50f85
Added three "always present" modes to the list of windows resolutions so that these 3 options are always there no matter what the monitor natively supports. (Unless the minimum is set to higher than them of course).
|
12 年 前 |
iwg..ic
|
e21f22e6dc
Fixed issue with handling Multi-Touch not tracking MOVE for second finger when first finger is lifted. Thanks to kumasao.
|
12 年 前 |
iwg..ic
|
ab5282fb2d
Additional fix for http://code.google.com/p/jmonkeyengine/issues/detail?id=504.
|
12 年 前 |
rem..om
|
609d51dbfd
Further fix and cleanup to SSAO for glsl < 1.5
|
12 年 前 |
nor..67
|
21e5244c0a
Fixed ssao filter for opengl < 1.5
|
12 年 前 |
rem..om
|
9a6fe1fdf5
Fix to previous commit to OGLESShaderRenderer. Accidently committed unrelated and non working changes to the renderer.
|
12 年 前 |
jul..om
|
35697b036e
Temporarily fixes some things with JARs (for Java and native libraries used by JogAmp) in order to allow some people to run the demos easily
|
12 年 前 |
rem..om
|
68e0e835f5
Ogles renderer now correctly supports Verctor4 uniforms
|
12 年 前 |
rem..om
|
39d0939879
MotionEvent upVector is now defaulted to Y axis
|
12 年 前 |
nor..67
|
5d9b67214a
- add some javadoc to HingeJoint setLimit
|
12 年 前 |
rem..om
|
a9eec4c1b2
Jaime model, and test case
|
12 年 前 |
rem..om
|
3f815a0c70
Made the "Continue" buttont he default button of the new setting dialog box
|
12 年 前 |
Zer..om
|
2f886846c8
Updated SettingsDialog with an improved layout (including labels for the options), i18n via a resource bundle, and a more sensible list of windowed mode screen resolutions. You can also now specify a minimum width and height in the app settings and it will not let you select a mode smaller than that.
|
12 年 前 |
PSp..om
|
4c2579d0bf
Added a getter for the state manager's Application.
|
12 年 前 |
iwg..ic
|
044d81f7e8
Add calls to loseFocus and gainFocus when activity pauses and resumes
|
12 年 前 |
iwg..ic
|
1df4fe8346
Attempt to clean up some references to help with out of memory issues on second start of app on Android
|
12 年 前 |
Sha..om
|
5a90cd7082
* Fixed issue where OBJ loader would fail to parse faces correctly if they had more than 1 space in them
|
12 年 前 |
rem..om
|
7722b7b09d
Cinematic, added an enqueueEvent method that allow to stack events without knowing their duration.
|
12 年 前 |
rem..om
|
3c84826db1
Shadows,fixed an issue when PolyOffset was not properly applied on lighting material
|
12 年 前 |
rem..om
|
01bf1ca843
Fixed 2 issues with shadows :
|
12 年 前 |
rem..om
|
7e43015f3c
Removed cos2,sin2 and reduceAngle from FastMath as they were unused and confusing, and somehow buggy.
|
12 年 前 |
rem..om
|
8a4b204154
fixed issue 461
|
12 年 前 |