コミット履歴

作者 SHA1 メッセージ 日付
  rem..om dada1c1d38 CollisionShapeFactory.createCompoundShape now exclude geometies the are batched in a BatchNode. 12 年 前
  Kae..pl 601a34ba99 Fixed an error that caused NullPointerException to be raised if a curve had no taper object applied. 12 年 前
  nor..67 7d82eb6ee0 SDK: 12 年 前
  nor..67 a6d62a1d16 SDK: 12 年 前
  Kae..pl 61ad771748 Bugfix: 538: Multiple issues with female3.blend 12 年 前
  bre..om 4bbbf7dbe8 changed terrain to use a ShortBuffer if the index count is less than 65535 so it can work on more android devices 12 年 前
  nor..67 4f02b407cf - remove usage of Box mesh constructor with position from BasicGame template 12 年 前
  rem..om 17b53db1aa Changed all NullPointerException in ShaderSource to IllegalArgumentException 12 年 前
  Zer..om ec95e50f85 Added three "always present" modes to the list of windows resolutions so that these 3 options are always there no matter what the monitor natively supports. (Unless the minimum is set to higher than them of course). 12 年 前
  iwg..ic e21f22e6dc Fixed issue with handling Multi-Touch not tracking MOVE for second finger when first finger is lifted. Thanks to kumasao. 12 年 前
  iwg..ic ab5282fb2d Additional fix for http://code.google.com/p/jmonkeyengine/issues/detail?id=504. 12 年 前
  rem..om 609d51dbfd Further fix and cleanup to SSAO for glsl < 1.5 12 年 前
  nor..67 21e5244c0a Fixed ssao filter for opengl < 1.5 12 年 前
  rem..om 9a6fe1fdf5 Fix to previous commit to OGLESShaderRenderer. Accidently committed unrelated and non working changes to the renderer. 12 年 前
  jul..om 35697b036e Temporarily fixes some things with JARs (for Java and native libraries used by JogAmp) in order to allow some people to run the demos easily 12 年 前
  rem..om 68e0e835f5 Ogles renderer now correctly supports Verctor4 uniforms 12 年 前
  rem..om 39d0939879 MotionEvent upVector is now defaulted to Y axis 12 年 前
  nor..67 5d9b67214a - add some javadoc to HingeJoint setLimit 12 年 前
  rem..om a9eec4c1b2 Jaime model, and test case 12 年 前
  rem..om 3f815a0c70 Made the "Continue" buttont he default button of the new setting dialog box 12 年 前
  Zer..om 2f886846c8 Updated SettingsDialog with an improved layout (including labels for the options), i18n via a resource bundle, and a more sensible list of windowed mode screen resolutions. You can also now specify a minimum width and height in the app settings and it will not let you select a mode smaller than that. 12 年 前
  PSp..om 4c2579d0bf Added a getter for the state manager's Application. 12 年 前
  iwg..ic 044d81f7e8 Add calls to loseFocus and gainFocus when activity pauses and resumes 12 年 前
  iwg..ic 1df4fe8346 Attempt to clean up some references to help with out of memory issues on second start of app on Android 12 年 前
  Sha..om 5a90cd7082 * Fixed issue where OBJ loader would fail to parse faces correctly if they had more than 1 space in them 12 年 前
  rem..om 7722b7b09d Cinematic, added an enqueueEvent method that allow to stack events without knowing their duration. 12 年 前
  rem..om 3c84826db1 Shadows,fixed an issue when PolyOffset was not properly applied on lighting material 12 年 前
  rem..om 01bf1ca843 Fixed 2 issues with shadows : 12 年 前
  rem..om 7e43015f3c Removed cos2,sin2 and reduceAngle from FastMath as they were unused and confusing, and somehow buggy. 12 年 前
  rem..om 8a4b204154 fixed issue 461 12 年 前