Sha..om
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ec13fbce9a
* Fix blender MTL export issue that causes overly shiny models
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rem..om
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900dc66584
- BloomFilter now sets the background color to BlackNoAlpha instead of Black for glow.
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%!s(int64=14) %!d(string=hai) anos |
rem..om
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7e8b540587
- put BindPoseTangent VertexBuffer.Type enum value at the end to not screw with ordinal values
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%!s(int64=14) %!d(string=hai) anos |
rem..om
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940edfe914
- BloomFilter, fixed background disapearance issue
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bre..ns
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0dddd8613f
* fix terrain grid camera offset problem
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nor..67
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9bda4a288e
Removed mergeinfo
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rem..om
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630b594158
Proper implementation of renderFont in nifty RenderDeviceJme, the last 2 floats are scaleX and scaleY. changed the method accordingly.
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%!s(int64=14) %!d(string=hai) anos |
rem..om
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4c0f7b06ca
- Fixed nifty RenderDeviceJme compilation issue, a new float param has been added to the renderFont method in nifty's RenderDevice interface, it's called "f1" so it's kinda hard to tell what it stands for. For now it's not used in jme's renderFont method.
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rem..om
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96acebfe4f
- Faster BatchNode
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rem..om
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a5ff915fc1
- Added tangent transforms support for skinning (normal mapped models with bone animation had incorrect tangents during animation)
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nor..67
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40e32790d6
- SDK: change Android "run" feature to use new SDK targets
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nor..67
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c0a35626ef
- SDK: attach awt panel on OGL thread
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voi..om
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383e3c513a
update nifty jars to latest 1.3.1-SNAPSHOT build
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sha..rd
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31fe049a66
* Moved WAVLoader and GLSLLoader to Core-Plugins
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nor..om
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c0db37d40e
update applet zip
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sha..rd
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e9a78c5b61
* Added RenderState.isApply*** methods
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rem..om
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02bcb358a3
- Fixed max components calculation for temp float array
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nor..67
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d2c88f2ba2
- SDK: add NiftyGUI example XML files
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rem..om
|
fafd79e5d3
- Added textureArray support (thanks to phate666)
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rem..om
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83f3b2b1a3
- BatchNode now use a temp float array and bulk put data into the floatbuffer instad of iterative puts. (it's faster)
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sky..ok
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2a1dc06e1d
Fix for one more broken URL in the SDK's jme3-core build.xml
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%!s(int64=14) %!d(string=hai) anos |
sky..ok
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32fe6f3546
Fix for broken URL in the SDK's jme3-core build.xml
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%!s(int64=14) %!d(string=hai) anos |
sha..rd
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d1e81fc8c9
* Specify library path for JInput as well as LWJGL in case the user's home directory is used for natives
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Kae..pl
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67930542ee
Fixes to Y is up axis arrow.
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rem..om
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9bf315fbcf
Fixed silly copy/paste mistake in LightNode
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PSp..om
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b13809bba3
Fixed the line segment extents so that it doesn't act twice
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sha..rd
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bd5620bf16
* Camera.update() now uses TempVars instead of allocation
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sha..rd
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c590b8d054
* Small javadoc additions in Application
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nor..om
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3c69e937c4
ignore some folders and files
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sha..rd
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b3f9e87bf1
* package.html files now comply with HTML 4.01 standards
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