提交歷史

作者 SHA1 備註 提交日期
  Sha..rd f401c9c1da * Material world parameters are now set in uniformBindingManager instead of RenderManager 13 年之前
  nor..67 ea0be5cf9f - fix imports across engine 13 年之前
  Sha..rd be7a22e3d5 * Remove most common usage of IntMap.iterator() 14 年之前
  Sha..rd b2e086bbee * Added ResolutionInverse (thanks kwando) 14 年之前
  Sha..rd 7a7b2c3f5f * Fixed issue with WorldMatrixInverse uniform binding being incorrect (thanks survivor) 14 年之前
  Sha..rd ea0617fa81 * Added new uniform binding WorldMatrixInverseTranspose (thanks kwando) 14 年之前
  sky..om 8e721f5c93 Brought the number of Javadoc workings down to 322 from 391; Updated year to 2012 in license header of affected files 14 年之前
  nor..67 3cdaf0e051 jme3: 14 年之前
  sha..rd cfd13e8d33 * Added some new lines here and there 14 年之前
  rem..om 444223b905 - Excluded spatials that have a cullHint.Always from shadow queues 14 年之前
  sha..rd 062507e23e * Render off screen surfaces even if main screen isn't visible 14 年之前
  rem..om 413f2b1e48 Implemented a new TempVars system, temp vars can now be requested without conflict. 14 年之前
  sha..rd 928345295b * Javadocs for com.jme3.renderer 14 年之前
  sha..rd a8533e5378 * Fixed crash in TestDepthOfField 14 年之前
  sha..rd 95cdde7f53 * Javadocs for com.jme3.material 14 年之前
  rem..om 2d4896942d TranslucentBucket : 14 年之前
  rem..om cacfc6b71a Properly use bitmasks on camera for checking culling ( to avoid checking against a plane if the parent node is already on the positive side of it) making culling faster 14 年之前
  sha..rd a28c2622d9 * Revert back to fixed ortho matrix calculation 14 年之前
  rem..om 8e5832f975 Set z scale to 0 in orthoMatrix as it was before 14 年之前
  sha..rd bef4a77169 * Fixed viewport location bug in RenderManager 14 年之前
  rem..om 083333ac6e - Fixed viewPort positioning and scaling for ortho cam and added multiple gui viewports to TestMultiViews 14 年之前
  sha..rd 6b537307fd * Deprecated ViewPort.setClearEnabled, since we have separate clear flags for each channel in the framebuffer 14 年之前
  sha..rd 6196de22f7 * Removed all deprecated classes, methods, and fields 14 年之前
  sha..rd bfe772dd71 * Animated models won't be updated unless they are in the camera frustum ... Hopefully this won't break anything 14 年之前
  sha..rd e15b26b0ed * Fixed issue where Nifty GUI would consume all mouse button events 14 年之前
  sha..rd 9b84a79811 jME3 15 年之前
  sha..rd 61aea1e2c5 * Big refactoring of LWJGL display system, mainly to support updating the main loop without a render context or input devices being available. 15 年之前
  nor..67 9e53abbb7a move jme3 to trunk 15 年之前