sha..rd
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f6322b28ec
* Fix default value for PssmShadowRenderer intensity
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14 лет назад |
sha..rd
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d614244f0f
* Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects
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14 лет назад |
sha..rd
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71cb644853
* Tried to fix canvas + multisampling bug by creating 1 sample pbuffer
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14 лет назад |
sha..rd
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471f449017
* Fix crash on context.restart(). Reset shader sources when shader itself is reset
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14 лет назад |
sha..rd
|
8411ff22e2
* Fix incorrect warning message in OBJLoader
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14 лет назад |
sha..rd
|
cfbb444b97
* Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups.
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14 лет назад |
sha..rd
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f421e2a876
* Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
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14 лет назад |
sha..rd
|
2d1b2b7948
* Fixed "jME3 ate my mouse" Linux bug when an exception occurs
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14 лет назад |
sha..rd
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2d93b713f3
* Reapplied r8158
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14 лет назад |
sha..rd
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5a3f191135
* Reverted r8152, r8157 and r8158
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14 лет назад |
dan..om
|
df7d2684fd
Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is.
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14 лет назад |
dan..om
|
b34a3c02e1
Added Texture2DArray and Texture3DArray.
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14 лет назад |
dan..om
|
911fc1409d
Removed unused imports.
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14 лет назад |
dan..om
|
03c22a1dee
Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders.
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14 лет назад |
dan..om
|
7042720106
Appended the proper OpenGL constants to Javadoc for BlendMode.
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14 лет назад |
dan..om
|
87435a37d3
Fixed output param to Logger's warning.
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14 лет назад |
dan..om
|
99c6a41de3
Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method.
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14 лет назад |
bre..ns
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b7993a80ba
lights now have in-scene marker icons in SceneComposer
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14 лет назад |
roo..om
|
26f2fe8c8d
Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer.
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14 лет назад |
roo..om
|
1acd324d02
Audio tests: Used non-deprecated constructor, replaced "AudioApp" class by SimpleApplication
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14 лет назад |
lex..82
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d613ed7c84
FIXED: org.lwjgl.LWJGLException: X Error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0
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14 лет назад |
Sha..om
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7929111a3a
- Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga)
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14 лет назад |
bre..ns
|
028f9d86f6
added Scale tool to scene composer
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14 лет назад |
nor..67
|
31e151fec1
- merge changes to native bullet
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14 лет назад |
nor..67
|
93326d1285
- fix ragdoll listeners being looped when no listener list exists
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14 лет назад |
nor..67
|
428f0a7627
- simplify TestRagdollCharacter
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14 лет назад |
nor..67
|
b8586a4ea8
- simplify TestRagdollCharacter
|
14 лет назад |
bre..ns
|
f1e9e94b17
scene edit axis marker now scales with size of selected spatial so it can be easily seen
|
14 лет назад |
nor..67
|
e20f58c5e3
- cleanup TestRagdollCharacter
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14 лет назад |
bre..ns
|
3f6834d7c7
fixed terrain picking bug
|
14 лет назад |