История коммитов

Автор SHA1 Сообщение Дата
  sha..rd f6322b28ec * Fix default value for PssmShadowRenderer intensity 14 лет назад
  sha..rd d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects 14 лет назад
  sha..rd 71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer 14 лет назад
  sha..rd 471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset 14 лет назад
  sha..rd 8411ff22e2 * Fix incorrect warning message in OBJLoader 14 лет назад
  sha..rd cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups. 14 лет назад
  sha..rd f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 14 лет назад
  sha..rd 2d1b2b7948 * Fixed "jME3 ate my mouse" Linux bug when an exception occurs 14 лет назад
  sha..rd 2d93b713f3 * Reapplied r8158 14 лет назад
  sha..rd 5a3f191135 * Reverted r8152, r8157 and r8158 14 лет назад
  dan..om df7d2684fd Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is. 14 лет назад
  dan..om b34a3c02e1 Added Texture2DArray and Texture3DArray. 14 лет назад
  dan..om 911fc1409d Removed unused imports. 14 лет назад
  dan..om 03c22a1dee Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders. 14 лет назад
  dan..om 7042720106 Appended the proper OpenGL constants to Javadoc for BlendMode. 14 лет назад
  dan..om 87435a37d3 Fixed output param to Logger's warning. 14 лет назад
  dan..om 99c6a41de3 Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method. 14 лет назад
  bre..ns b7993a80ba lights now have in-scene marker icons in SceneComposer 14 лет назад
  roo..om 26f2fe8c8d Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer. 14 лет назад
  roo..om 1acd324d02 Audio tests: Used non-deprecated constructor, replaced "AudioApp" class by SimpleApplication 14 лет назад
  lex..82 d613ed7c84 FIXED: org.lwjgl.LWJGLException: X Error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0 14 лет назад
  Sha..om 7929111a3a - Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga) 14 лет назад
  bre..ns 028f9d86f6 added Scale tool to scene composer 14 лет назад
  nor..67 31e151fec1 - merge changes to native bullet 14 лет назад
  nor..67 93326d1285 - fix ragdoll listeners being looped when no listener list exists 14 лет назад
  nor..67 428f0a7627 - simplify TestRagdollCharacter 14 лет назад
  nor..67 b8586a4ea8 - simplify TestRagdollCharacter 14 лет назад
  bre..ns f1e9e94b17 scene edit axis marker now scales with size of selected spatial so it can be easily seen 14 лет назад
  nor..67 e20f58c5e3 - cleanup TestRagdollCharacter 14 лет назад
  bre..ns 3f6834d7c7 fixed terrain picking bug 14 лет назад