Historique des commits

Auteur SHA1 Message Date
  Nehon 523087a82f Adds a test case to modify an existing mat def through the shader nodes api il y a 7 ans
  Nehon b57ecf35ea Adds a new java API for shader nodes il y a 7 ans
  Nehon 9f9edee332 Adds an alternative way to declare shader nodes definitions il y a 7 ans
  Nehon 7055de4531 Changes the way a shader is generated to prepare to the new node declaration il y a 7 ans
  Kirill Vainer d57c362ec3 build javadoc by default il y a 7 ans
  Nehon 6b2af9917b Fixes post shadows compilation issue on android il y a 7 ans
  TehLeo c72b73ee8b Added Texture Formats R16F, R32F, RG16F, RG32F. (#839) il y a 7 ans
  joliver82 c49a0dc54d Update GLImageFormats.java il y a 7 ans
  Rémy Bouquet 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support il y a 7 ans
  Nehon 302e746a94 Uses a HashSet for variable names in ShaderNodeLoaderDelegate instead of a String il y a 7 ans
  oualid c0cdf75603 replace addState() with attach() in the javadoc il y a 7 ans
  b00nation 0d5f18c3a8 Update MaterialDebugAppState.java il y a 7 ans
  theMinka dd561a0c5b Reworked the TestBlendEquations example (#848) il y a 7 ans
  theMinka cd7c60cc59 Fixes handling of blend equations and factors in GLRenderer (#848) il y a 7 ans
  Christopher 2f683c10bc Updated deprecation documentation il y a 7 ans
  Nehon db48b98a2e Fixes an issue where light probes were used in phong lighting il y a 7 ans
  Nehon 36c1ce713f Moved the render probe function in PBR.glsllib il y a 7 ans
  Nehon 3aeb7350ae Fixes an issue with animation speed being wrongly applied il y a 7 ans
  grizeldi ce79df9370 Fix a typo which made pbr shader fail to compile il y a 7 ans
  Nehon 0cc97f5653 Deletes obsolete TestPBREnv test il y a 7 ans
  Nehon 83aef82d92 Adds support for light porbe blending and Oriented box light probes with corrected parallax il y a 7 ans
  Nehon 824e99c96e Fixes attachement node when model ignore transforms il y a 7 ans
  Nehon 9df4449f49 Adds animation mask to the animation system il y a 7 ans
  Stephen Gold 06f8a00549 fix JME issue #742 (attachment nodes for ignoreTransform geometries) il y a 7 ans
  Nehon a463f5515a Negative speed now plays an animation backwards il y a 7 ans
  Paul Speed 7ded33051c Modified AnimComposer.setCurrentAction() to return the Action. Makes it easier il y a 7 ans
  Nehon 6b864f2d72 Remobes unused imports il y a 7 ans
  Nehon f7ccdf486b Removes the default value for NumberOfTargetsBuffers il y a 7 ans
  Nehon 8f4941f529 Some clean up in PBR j3MD il y a 7 ans
  Nehon daba9b8bc7 Proper serialisation for morph animation il y a 7 ans