Nehon
|
523087a82f
Adds a test case to modify an existing mat def through the shader nodes api
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há 7 anos atrás |
Nehon
|
b57ecf35ea
Adds a new java API for shader nodes
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há 7 anos atrás |
Nehon
|
9f9edee332
Adds an alternative way to declare shader nodes definitions
|
há 7 anos atrás |
Nehon
|
7055de4531
Changes the way a shader is generated to prepare to the new node declaration
|
há 7 anos atrás |
Kirill Vainer
|
d57c362ec3
build javadoc by default
|
há 7 anos atrás |
Nehon
|
6b2af9917b
Fixes post shadows compilation issue on android
|
há 7 anos atrás |
TehLeo
|
c72b73ee8b
Added Texture Formats R16F, R32F, RG16F, RG32F. (#839)
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há 7 anos atrás |
joliver82
|
c49a0dc54d
Update GLImageFormats.java
|
há 7 anos atrás |
Rémy Bouquet
|
266d8b0828
Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support
|
há 7 anos atrás |
Nehon
|
302e746a94
Uses a HashSet for variable names in ShaderNodeLoaderDelegate instead of a String
|
há 7 anos atrás |
oualid
|
c0cdf75603
replace addState() with attach() in the javadoc
|
há 7 anos atrás |
b00nation
|
0d5f18c3a8
Update MaterialDebugAppState.java
|
há 7 anos atrás |
theMinka
|
dd561a0c5b
Reworked the TestBlendEquations example (#848)
|
há 7 anos atrás |
theMinka
|
cd7c60cc59
Fixes handling of blend equations and factors in GLRenderer (#848)
|
há 7 anos atrás |
Christopher
|
2f683c10bc
Updated deprecation documentation
|
há 7 anos atrás |
Nehon
|
db48b98a2e
Fixes an issue where light probes were used in phong lighting
|
há 7 anos atrás |
Nehon
|
36c1ce713f
Moved the render probe function in PBR.glsllib
|
há 7 anos atrás |
Nehon
|
3aeb7350ae
Fixes an issue with animation speed being wrongly applied
|
há 7 anos atrás |
grizeldi
|
ce79df9370
Fix a typo which made pbr shader fail to compile
|
há 7 anos atrás |
Nehon
|
0cc97f5653
Deletes obsolete TestPBREnv test
|
há 7 anos atrás |
Nehon
|
83aef82d92
Adds support for light porbe blending and Oriented box light probes with corrected parallax
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há 7 anos atrás |
Nehon
|
824e99c96e
Fixes attachement node when model ignore transforms
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há 7 anos atrás |
Nehon
|
9df4449f49
Adds animation mask to the animation system
|
há 7 anos atrás |
Stephen Gold
|
06f8a00549
fix JME issue #742 (attachment nodes for ignoreTransform geometries)
|
há 7 anos atrás |
Nehon
|
a463f5515a
Negative speed now plays an animation backwards
|
há 7 anos atrás |
Paul Speed
|
7ded33051c
Modified AnimComposer.setCurrentAction() to return the Action. Makes it easier
|
há 7 anos atrás |
Nehon
|
6b864f2d72
Remobes unused imports
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há 7 anos atrás |
Nehon
|
f7ccdf486b
Removes the default value for NumberOfTargetsBuffers
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há 7 anos atrás |
Nehon
|
8f4941f529
Some clean up in PBR j3MD
|
há 7 anos atrás |
Nehon
|
daba9b8bc7
Proper serialisation for morph animation
|
há 7 anos atrás |