Nehon
|
4048f8ba26
Adds a cpu fallback for morph animation when all morph targets cannot be handled on the gpu
|
7 anni fa |
Rémy Bouquet
|
42215f4890
Hardware Morph animation implementation and glTF loading
|
7 anni fa |
Rémy Bouquet
|
d9a8666742
Fixes link to original paper in shadow renderer
|
7 anni fa |
Rémy Bouquet
|
829354d990
Better armature debugger
|
7 anni fa |
Nehon
|
072bdbb6be
Enhanced hardware skinning test
|
7 anni fa |
Nehon
|
2e323eb7cf
fixes some isues with the gltfLoader when there are several skins
|
7 anni fa |
Rémy Bouquet
|
8634509a95
Speed support and some clean up
|
7 anni fa |
Rémy Bouquet
|
79549424f3
Better blending structure
|
7 anni fa |
Rémy Bouquet
|
2fc3bf5cfd
Added a BlendAction that allows to blend animations
|
7 anni fa |
Rémy Bouquet
|
05e907acca
Added the base of the blending system. Smooth transition between anims
|
7 anni fa |
Nehon
|
c769611f9f
Better performance
|
7 anni fa |
Nehon
|
d6b05553b5
Ogre loader now loads animations and armature with the new system
|
7 anni fa |
Nehon
|
02a1fd544a
Better armature joint selection
|
7 anni fa |
Nehon
|
a32c34939a
Display origin of the Armature debugger
|
7 anni fa |
Nehon
|
886f8da2f7
Further Armature debugger enhancements
|
7 anni fa |
Nehon
|
054d54f4b9
Added a way to toggle on/off the non deforming bones in the Armature debugger
|
7 anni fa |
Nehon
|
abe094e74a
Gltf loader now supports the new animation system
|
7 anni fa |
Nehon
|
bbb3cf59b3
New anim system proper serialization
|
7 anni fa |
Nehon
|
728e28857b
Adds a MigrationUtil to migrate from old system to new system
|
7 anni fa |
Nehon
|
e5057ad7fa
Adds support for different joint model transform accumulation strategy
|
7 anni fa |
Nehon
|
ce170b8b53
better Armature debugger
|
7 anni fa |
Nehon
|
b5ad72b0e9
Joint now uses a matrix for transform accumulation
|
7 anni fa |
Nehon
|
c3cb4ef97f
Draft of the new animation system
|
7 anni fa |
Nehon
|
4904d0235e
Adds an ArmatureDebugger
|
7 anni fa |
Nehon
|
75f90fb70c
New Armature system
|
7 anni fa |
Nehon
|
c2b6e8f407
Allows build of 3.2 branch
|
7 anni fa |
Paul Speed
|
5e06457416
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
|
7 anni fa |
Paul Speed
|
0fb5eeddd7
Fixed an NPE in getNumElements() if the data field was null.
|
7 anni fa |
Paul Speed
|
0a6e8741cf
Added ColorRGBA.fromIntABGR() as reciprocal to asIntABGR().
|
7 anni fa |
Stephen Gold
|
531ff4edb1
correct 2 more typographical errors in comments
|
7 anni fa |