javasabr
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69b7f7e655
fixed some changes.
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8 年之前 |
javasabr
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bc1584d239
made the method as public.
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8 年之前 |
javasabr
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15fd80d67f
Some improvements with terrain LOD control:
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8 年之前 |
javasabr
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6e07a214c6
Added a lit bit improvements for SafeArrayList:
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8 年之前 |
javasabr
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43b52cb77c
Fixed finding definitions during material loading.
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7 年之前 |
javasabr
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a717a5e50f
fixed NPE during loading shader node material without vertex nodes.
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7 年之前 |
MeFisto94
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9100cff4aa
BlenderImporter: Don't silently fail when a packed file couldn't be loaded but use a Placeholder Texture
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8 年之前 |
MeFisto94
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1b76160410
Blender Importer: Don't crash when a packed texture couldn't be loaded
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8 年之前 |
NemesisMate
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5d729af1c4
Fixed a IndexOutOfBoundsException when residual weights are present
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8 年之前 |
NemesisMate
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893741701b
Fixed #642
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8 年之前 |
NemesisMate
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a9cf6a348f
Fix #646
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8 年之前 |
NemesisMate
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ab8ddd5ab5
Added missing var declaration.
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8 年之前 |
NemesisMate
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7aafb514bf
Fixed #652
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8 年之前 |
javasabr
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24e467a871
fixed the problem with the reference to light, when we had incorrect reference to the light after loading/cloning spatial of this control.
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7 年之前 |
javasabr
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8674d8af4b
fixed detecting varyings during loading shader nodes in the case, when we have several output parameters with the same name but with different name spaces.
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7 年之前 |
Rickard Edén
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74f2f703b3
Several changes to load cinematics
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7 年之前 |
Rickard Edén
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ae97614c83
Trying to make Cinematic serialization work.
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7 年之前 |
Nehon
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2120c9d334
Attempt to fix a direct memory deallocation crash on android
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7 年之前 |
Nehon
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87cfae6d7b
Fixed InstancedGeometry shadow mode
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7 年之前 |
empirephoenix
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ede080ad71
Merge pull request #773 from stephengold/master
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7 年之前 |
Stephen Gold
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00ce009925
fix for issue #772: populate bullet debug mesh using unscaled shape
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7 年之前 |
javasabr
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9578b0410e
extended some things from shader node system.
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7 年之前 |
javasabr
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839ffdd4f2
fixed the problem with saving/loading light probes.
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7 年之前 |
Stephen Gold
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47a46a8250
Merge pull request #763 from stephengold/master
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7 年之前 |
Nehon
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e4b6bf82a2
Better PBR env map generation
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7 年之前 |
Stephen Gold
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3328f2a3a7
fix issue #762 (WireSphere generates parallels with wrong radii)
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7 年之前 |
Nehon
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171007693b
De duplicate imports when generating a shader from shader nodes
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7 年之前 |
Rickard Edén
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eb6ce4d4b4
Merge pull request #755 from ZNixian/master
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8 年之前 |
Rickard Edén
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29726ccb88
Merge pull request #757 from neph1/osvr_viewmanager
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8 年之前 |
Rickard Edén
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7c00561a3c
reverting orientation changes.
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8 年之前 |