Nehon
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a71fb286f4
Fixed shadow fade and zfar computation as it was breaking shadow border filtering.
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8 years ago |
Nehon
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69d8e5d13e
Fixed an issue where some occluders were wrongly culled out from the shadow map at very steep light angle, and when the view cam was almost align with light direction.
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8 years ago |
Paul Speed
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4919620e61
Improved the "compare result changed" error message to include the most
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8 years ago |
Nehon
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1315af8d52
Changed the minimum value of a float when converting it to half float. It was 5.96046E-8f and it's now 3.054738E-5f. This values seems to be the lowest one before 0 when converting back half to float.
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8 years ago |
Nehon
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efd47c4347
fixed some javadoc in AbstractShadowRenderer
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8 years ago |
Nehon
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142b006ad6
Fixed post shadow filter for glsl1.5
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8 years ago |
Nehon
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9500227ca7
Defaulted the render back faces shadows in the AbstractShadowRenderer to true to keep the same behavior as in 3.0
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8 years ago |
Nehon
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5495b7d064
Fixed the link to the paper for convertHalfToFloat
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8 years ago |
Nehon
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da5e4a18c7
ShaderNodes now move all the declared extensions at the top of the generated shader source
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9 years ago |
Nehon
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dd8271e8b3
Fixed SpotLight constructor to properly compute the invSpotRange see https://github.com/jMonkeyEngine/jmonkeyengine/issues/563
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9 years ago |
jjYBdx4IL
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cfd491e270
fixes issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/506 : Material->toString() does not prevent/check for possible NPEs
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9 years ago |
Nehon
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95bf9efe9b
MikktSpace tangent generator now properly generates the BindPoseTangent buffer when necessary
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9 years ago |
Rémy Bouquet
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7e458e496c
Fixed wiki links in the realm.md
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9 years ago |
Kirill Vainer
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09e9c1efa0
Merge pull request #555 from JavaSaBr/master-original
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9 years ago |
Kirill Vainer
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2440fc5a74
Merge pull request #554 from TehLeo/patch-2
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9 years ago |
empirephoenix
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bbad454e43
Merge pull request #541 from tonihele/issue-537
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9 years ago |
empirephoenix
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7eb9463496
Merge pull request #505 from JavaSaBr/v3.1
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9 years ago |
Rémy Bouquet
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769cf36221
Merge pull request #547 from MeFisto94/ios-legacyapplication
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9 years ago |
MeFisto94
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7b0a00b364
Using LegacyApplication in the iOS Harness just like it has been done for Android in 3c56afe
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9 years ago |
Rémy Bouquet
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b42bf7f67e
fixed glsl 1.0 version of the postShadowFilter shader
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9 years ago |
Rémy Bouquet
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056dbdf981
Changed the int value of EdgeFilteringMode.Nearest from 0 to 10 as it seems a define with a 0 value is now ignored.
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9 years ago |
Rémy Bouquet
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a7edef3a06
fixed transparent shadows on mac.
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9 years ago |
Toni Helenius
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52c0a35525
Added a cursor cache to avoid cursor disappearing and app crashing when too many cursors are created
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9 years ago |
Riccardo Balbo
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c92009a40a
Use texture() instead of texture2D() in bloomExtract15 and bloomFinal15
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9 years ago |
Rémy Bouquet
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e4a8b8d91c
Merge pull request #530 from tiatin/v3.1
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9 years ago |
tiatin
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f65f0a7ee8
Added ability to set framebuffer image format used in FilterPostProcessor.
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9 years ago |
Julien Gouesse
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4ba4da2e31
Merge pull request #525 from saloisio/v3.1
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9 years ago |
saloisio
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05c39990ca
NewtMouseInput now resets mouse cursor to default image when inputManager.setMouseCursor(null) invoked
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9 years ago |
Rémy Bouquet
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fae07c9c71
Merge pull request #522 from MeFisto94/v3.1_HWSkinning
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9 years ago |
Rémy Bouquet
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eefc17428c
Merge pull request #501 from MeFisto94/HwSkinningFixV02
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9 years ago |