Nehon
|
990a057d16
Allows build of 3.2 branch
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il y a 7 ans |
Nehon
|
96836de6e8
Prevents attachement nodes to have the NumBone parameter set
|
il y a 7 ans |
Kirill Vainer
|
9c0b977154
upgrade to gradle 4.1
|
il y a 8 ans |
Kirill Vainer
|
93001ec290
Fix #456
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il y a 8 ans |
javasabr
|
06599d1eac
fixed the constructor.
|
il y a 8 ans |
javasabr
|
69b7f7e655
fixed some changes.
|
il y a 8 ans |
javasabr
|
bc1584d239
made the method as public.
|
il y a 8 ans |
javasabr
|
15fd80d67f
Some improvements with terrain LOD control:
|
il y a 8 ans |
javasabr
|
6e07a214c6
Added a lit bit improvements for SafeArrayList:
|
il y a 8 ans |
javasabr
|
43b52cb77c
Fixed finding definitions during material loading.
|
il y a 7 ans |
javasabr
|
a717a5e50f
fixed NPE during loading shader node material without vertex nodes.
|
il y a 7 ans |
MeFisto94
|
9100cff4aa
BlenderImporter: Don't silently fail when a packed file couldn't be loaded but use a Placeholder Texture
|
il y a 8 ans |
MeFisto94
|
1b76160410
Blender Importer: Don't crash when a packed texture couldn't be loaded
|
il y a 8 ans |
NemesisMate
|
5d729af1c4
Fixed a IndexOutOfBoundsException when residual weights are present
|
il y a 8 ans |
NemesisMate
|
893741701b
Fixed #642
|
il y a 8 ans |
NemesisMate
|
a9cf6a348f
Fix #646
|
il y a 8 ans |
NemesisMate
|
ab8ddd5ab5
Added missing var declaration.
|
il y a 8 ans |
NemesisMate
|
7aafb514bf
Fixed #652
|
il y a 8 ans |
javasabr
|
24e467a871
fixed the problem with the reference to light, when we had incorrect reference to the light after loading/cloning spatial of this control.
|
il y a 7 ans |
javasabr
|
8674d8af4b
fixed detecting varyings during loading shader nodes in the case, when we have several output parameters with the same name but with different name spaces.
|
il y a 7 ans |
Rickard Edén
|
74f2f703b3
Several changes to load cinematics
|
il y a 7 ans |
Rickard Edén
|
ae97614c83
Trying to make Cinematic serialization work.
|
il y a 7 ans |
Nehon
|
2120c9d334
Attempt to fix a direct memory deallocation crash on android
|
il y a 7 ans |
Nehon
|
87cfae6d7b
Fixed InstancedGeometry shadow mode
|
il y a 7 ans |
empirephoenix
|
ede080ad71
Merge pull request #773 from stephengold/master
|
il y a 7 ans |
Stephen Gold
|
00ce009925
fix for issue #772: populate bullet debug mesh using unscaled shape
|
il y a 7 ans |
javasabr
|
9578b0410e
extended some things from shader node system.
|
il y a 7 ans |
javasabr
|
839ffdd4f2
fixed the problem with saving/loading light probes.
|
il y a 7 ans |
Stephen Gold
|
47a46a8250
Merge pull request #763 from stephengold/master
|
il y a 7 ans |
Nehon
|
e4b6bf82a2
Better PBR env map generation
|
il y a 7 ans |