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android
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5b326f4054
Minor reorganization of how appSettings are created and passed to the Context on Android.
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13 ani în urmă |
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blender
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a0d0b0922f
* ArmatureModifier now sets 0.0 weight if the vertex should not be influenced by any bones. This fixes "disappearing" object issues in animated models.
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13 ani în urmă |
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bullet
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613d519544
SDK:
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13 ani în urmă |
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bullet-common
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64cadc1284
- remove deprecated methods from RagDollControl
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13 ani în urmă |
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bullet-native
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a98026b700
- fix bug in native bullet ray direction (thanks to EmpirePhoenix)
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13 ani în urmă |
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core
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f7a653088f
* Put rangeCheck() back
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13 ani în urmă |
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core-data
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0a38ca0cf4
* GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope
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13 ani în urmă |
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core-effects
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c842eefb90
- add serialization to DepthOfFieldFilter (thanks to @rectalogic)
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13 ani în urmă |
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core-plugins
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1ddb7903db
* OBJ loader now supports loading models that use negative indices in the face statement
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13 ani în urmă |
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desktop
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2a11aae3a4
* ImageRaster now supports Android. However the constructor can no longer be used. Instead user should create it by using ImageRaster.create() which automatically defers the handling to JmeSystem.
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13 ani în urmă |
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jbullet
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abfc4d6c45
- add some javadoc to PhysicsRayTestResult
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13 ani în urmă |
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jheora
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12d3e277e6
* Added new Jheora video system, however as advertised, audio will NOT work. If you want to try and fix it, go ahead.
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13 ani în urmă |
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jogg
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1f2193a2b9
Audio : implemented API for seeking capability in streamed ogg files. It doesn't work fine yet
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14 ani în urmă |
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lwjgl
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13132e10cc
* Remy: please rename context.alphaTestEnabled to alphaTestFallOff and make it a float. Also, add FixedFuncBinding.AlphaTestFallOff and make J3MLoader parse it
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13 ani în urmă |
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networking
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c6bc0bf79b
Added a null listener check just to help track down
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13 ani în urmă |
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niftygui
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16851eb1d8
Removing Android Sensor Support (undo r9610). Preparing for new way of implementing sensor support on Android.
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13 ani în urmă |
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ogre
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06d18c1366
* When a "severe" AssetNotFoundException is thrown for subassets, it won't be ignored by SceneLoader
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13 ani în urmă |
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terrain
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05f5473505
cleaned up some terrain code and deprecated a few constructors
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13 ani în urmă |
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test
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2a11aae3a4
* ImageRaster now supports Android. However the constructor can no longer be used. Instead user should create it by using ImageRaster.create() which automatically defers the handling to JmeSystem.
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13 ani în urmă |
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tools
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6aefda2e38
* BatchNode / GeometryBatchFactory now batch animated models correctly. Note that any control(s) are removed during the batching process, and must be re-added after batching for animation to work.
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13 ani în urmă |
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xml
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9dfe1b12f3
* New J3O format version: fixed incorrect serialization of savable versions for certain class hierarchies
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14 ani în urmă |