Sha..rd 47563c2cf1 * .. and here's the change that makes the previous change actually faster %!s(int64=13) %!d(string=hai) anos
..
android d2b97fb422 Fix issue with onPause trying to cancel vibration when user has not defined Vibration Service permission in manifest. %!s(int64=13) %!d(string=hai) anos
blender a0d0b0922f * ArmatureModifier now sets 0.0 weight if the vertex should not be influenced by any bones. This fixes "disappearing" object issues in animated models. %!s(int64=13) %!d(string=hai) anos
bullet 613d519544 SDK: %!s(int64=13) %!d(string=hai) anos
bullet-common 64cadc1284 - remove deprecated methods from RagDollControl %!s(int64=13) %!d(string=hai) anos
bullet-native a98026b700 - fix bug in native bullet ray direction (thanks to EmpirePhoenix) %!s(int64=13) %!d(string=hai) anos
core 47563c2cf1 * .. and here's the change that makes the previous change actually faster %!s(int64=13) %!d(string=hai) anos
core-data 0a38ca0cf4 * GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope %!s(int64=13) %!d(string=hai) anos
core-effects c842eefb90 - add serialization to DepthOfFieldFilter (thanks to @rectalogic) %!s(int64=13) %!d(string=hai) anos
core-plugins 1ddb7903db * OBJ loader now supports loading models that use negative indices in the face statement %!s(int64=13) %!d(string=hai) anos
desktop 2a11aae3a4 * ImageRaster now supports Android. However the constructor can no longer be used. Instead user should create it by using ImageRaster.create() which automatically defers the handling to JmeSystem. %!s(int64=13) %!d(string=hai) anos
jbullet abfc4d6c45 - add some javadoc to PhysicsRayTestResult %!s(int64=13) %!d(string=hai) anos
jheora 12d3e277e6 * Added new Jheora video system, however as advertised, audio will NOT work. If you want to try and fix it, go ahead. %!s(int64=13) %!d(string=hai) anos
jogg 1f2193a2b9 Audio : implemented API for seeking capability in streamed ogg files. It doesn't work fine yet %!s(int64=14) %!d(string=hai) anos
lwjgl 96c4b31e0f * Partial fix for issue 532 and issue 533 %!s(int64=13) %!d(string=hai) anos
networking c6bc0bf79b Added a null listener check just to help track down %!s(int64=13) %!d(string=hai) anos
niftygui 16851eb1d8 Removing Android Sensor Support (undo r9610). Preparing for new way of implementing sensor support on Android. %!s(int64=13) %!d(string=hai) anos
ogre 06d18c1366 * When a "severe" AssetNotFoundException is thrown for subassets, it won't be ignored by SceneLoader %!s(int64=13) %!d(string=hai) anos
terrain 05f5473505 cleaned up some terrain code and deprecated a few constructors %!s(int64=13) %!d(string=hai) anos
test 2a11aae3a4 * ImageRaster now supports Android. However the constructor can no longer be used. Instead user should create it by using ImageRaster.create() which automatically defers the handling to JmeSystem. %!s(int64=13) %!d(string=hai) anos
tools 6aefda2e38 * BatchNode / GeometryBatchFactory now batch animated models correctly. Note that any control(s) are removed during the batching process, and must be re-added after batching for animation to work. %!s(int64=13) %!d(string=hai) anos
xml 9dfe1b12f3 * New J3O format version: fixed incorrect serialization of savable versions for certain class hierarchies %!s(int64=14) %!d(string=hai) anos