A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

shadowislord 81498d6f79 * Introduce Image.isNPOT() which is now used to check if the image is non-power-of-2 in renderer implementations. 11 年之前
gradle fbea47e407 add gradle wrapper 11 年之前
jme3-android 81498d6f79 * Introduce Image.isNPOT() which is now used to check if the image is non-power-of-2 in renderer implementations. 11 年之前
jme3-android-native 8b912cd768 change method to check for existance of the android ndk 11 年之前
jme3-blender 939a0b03ca Bugfix: fixed a bug that caused importer to fail when mesh had armature 11 年之前
jme3-bullet bf4a810272 - change push() --> add() for physics collision events 11 年之前
jme3-bullet-native a43b5c1835 remove android mk files from bullet-native. android native bullet has it's own subproject 11 年之前
jme3-bullet-native-android 26c08caa8c add separate project files for building android native bullet 11 年之前
jme3-core 81498d6f79 * Introduce Image.isNPOT() which is now used to check if the image is non-power-of-2 in renderer implementations. 11 年之前
jme3-desktop 8ff6f8df24 Introduced a new Enum ColorSpace. 11 年之前
jme3-effects 3838216207 * Added tone mapping filter that does not rely on average luminance (unlike HDRProcessor). 11 年之前
jme3-examples d694229335 * Make tone-mapping white-point adjustment logarithmic in the sample to have less sudden exposure transitions 11 年之前
jme3-ios 81498d6f79 * Introduce Image.isNPOT() which is now used to check if the image is non-power-of-2 in renderer implementations. 11 年之前
jme3-jbullet bf4a810272 - change push() --> add() for physics collision events 11 年之前
jme3-jogg 7a000bb5fe use maven repo version of j-ogg and j-vorbisd 11 年之前
jme3-jogl 81498d6f79 * Introduce Image.isNPOT() which is now used to check if the image is non-power-of-2 in renderer implementations. 11 年之前
jme3-lwjgl 81498d6f79 * Introduce Image.isNPOT() which is now used to check if the image is non-power-of-2 in renderer implementations. 11 年之前
jme3-networking a16857c8f4 switch to gradle layout 11 年之前
jme3-niftygui a16857c8f4 switch to gradle layout 11 年之前
jme3-plugins a16857c8f4 switch to gradle layout 11 年之前
jme3-terrain 8ff6f8df24 Introduced a new Enum ColorSpace. 11 年之前
jme3-testdata a16857c8f4 switch to gradle layout 11 年之前
lib 7a000bb5fe use maven repo version of j-ogg and j-vorbisd 11 年之前
sdk 539c2e65fc - update JmeVersion automatically in build script 11 年之前
.gitignore ef23737d36 ignore android native bullet build directory 11 年之前
CONTRIBUTING.md 414854004f Update CONTRIBUTING.md 11 年之前
README.md fba87fb0ea Added README.md v1 11 年之前
build.gradle 8b912cd768 change method to check for existance of the android ndk 11 年之前
common.gradle 539c2e65fc - update JmeVersion automatically in build script 11 年之前
gradle.properties 539c2e65fc - update JmeVersion automatically in build script 11 年之前
gradlew fbea47e407 add gradle wrapper 11 年之前
gradlew.bat fbea47e407 add gradle wrapper 11 年之前
settings.gradle 1ef1420c4d update settings.gradle to include android native bullet project 11 年之前

README.md

jMonkeyEngine

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives in Q4 2014.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!