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build.xml
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dd5365891f
- update osx bullet natives
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14 年 前 |
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bullet-native-build.txt
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070ddd23f0
Bullet Native:
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14 年 前 |
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bullet.properties
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5f582977cb
- update build file and native bullet properties for release
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14 年 前 |
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com_jme3_bullet_PhysicsSpace.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_PhysicsSpace.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_PhysicsCollisionEvent.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_PhysicsCollisionEvent.h
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06f329611b
- add missing PhysicsCollisionEvent
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14 年 前 |
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com_jme3_bullet_collision_PhysicsCollisionObject.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_PhysicsCollisionObject.h
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5bfd3bd68c
- add collision callbacks to native bullet
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14 年 前 |
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com_jme3_bullet_collision_shapes_BoxCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_BoxCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_CapsuleCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_CapsuleCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_CollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_CollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_CompoundCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_CompoundCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_ConeCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_ConeCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_CylinderCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_CylinderCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_GImpactCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_GImpactCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_HeightfieldCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_HeightfieldCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_HullCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_HullCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_MeshCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_MeshCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_PlaneCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_PlaneCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_SimplexCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_collision_shapes_SphereCollisionShape.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_collision_shapes_SphereCollisionShape.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_joints_ConeJoint.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_joints_ConeJoint.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_joints_HingeJoint.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_joints_HingeJoint.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_joints_PhysicsJoint.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_joints_PhysicsJoint.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_joints_Point2PointJoint.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_joints_Point2PointJoint.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_joints_SixDofJoint.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_joints_SixDofJoint.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_joints_SixDofSpringJoint.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_joints_SixDofSpringJoint.h
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5bfd3bd68c
- add collision callbacks to native bullet
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14 年 前 |
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com_jme3_bullet_joints_SliderJoint.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_joints_SliderJoint.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_joints_motors_RotationalLimitMotor.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_joints_motors_RotationalLimitMotor.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_joints_motors_TranslationalLimitMotor.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_joints_motors_TranslationalLimitMotor.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_objects_PhysicsCharacter.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_objects_PhysicsCharacter.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_objects_PhysicsGhostObject.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_objects_PhysicsGhostObject.h
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5bfd3bd68c
- add collision callbacks to native bullet
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14 年 前 |
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com_jme3_bullet_objects_PhysicsRigidBody.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_objects_PhysicsRigidBody.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_objects_PhysicsVehicle.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_objects_PhysicsVehicle.h
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768a2b9783
- native bullet: fix PhysicsVehicle wheel handling, using wheelIndex to select wheels now
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14 年 前 |
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com_jme3_bullet_objects_VehicleWheel.cpp
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4ba3abcda9
- remove wheel finalization completely, need no deletion..
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14 年 前 |
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com_jme3_bullet_objects_VehicleWheel.h
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dd5365891f
- update osx bullet natives
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14 年 前 |
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com_jme3_bullet_objects_infos_RigidBodyMotionState.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_objects_infos_RigidBodyMotionState.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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com_jme3_bullet_util_DebugShapeFactory.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_util_DebugShapeFactory.h
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425d459668
- commit fixes to bullet native PhysicsVehicle and DebugShapeFactory (thanks to @chototsu)
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14 年 前 |
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com_jme3_bullet_util_NativeMeshUtil.cpp
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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com_jme3_bullet_util_NativeMeshUtil.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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jmeBulletUtil.cpp
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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jmeBulletUtil.h
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b768d45016
- bullet native: change casting of java long to c++ objects
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14 年 前 |
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jmeClasses.cpp
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2360562947
- add some fixes for collision callbacks and android to native bullet
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14 年 前 |
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jmeClasses.h
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5bfd3bd68c
- add collision callbacks to native bullet
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14 年 前 |
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jmeMotionState.cpp
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5bfd3bd68c
- add collision callbacks to native bullet
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14 年 前 |
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jmeMotionState.h
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862540833b
copy Bullet Native to trunk
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14 年 前 |
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jmePhysicsSpace.cpp
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2360562947
- add some fixes for collision callbacks and android to native bullet
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14 年 前 |
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jmePhysicsSpace.h
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5bfd3bd68c
- add collision callbacks to native bullet
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14 年 前 |
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jmeUserPointer.h
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5bfd3bd68c
- add collision callbacks to native bullet
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14 年 前 |
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nativeclasses.txt
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862540833b
copy Bullet Native to trunk
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14 年 前 |