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A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

SceneMax3D 7a77c148db JavaDocs fixes 1 жил өмнө
.github 7c20f9519a Disable auto format workflow 1 жил өмнө
.vscode 5f8fd1c819 Set line width to 110 2 жил өмнө
config 4e6a7f1408 1877: Add checkstyle to project (#2042) 2 жил өмнө
gradle 5155f56616 update the Gradle wrapper to v7.6.2 2 жил өмнө
jme3-android 4e851bfeeb GL ES 3.0 megapatch (#2061) 2 жил өмнө
jme3-android-examples 291cd556bc Update build.gradle to use default Build Tools (30.0.2) required by Android Gradle Plugin 4.2.0 (#2064) 2 жил өмнө
jme3-android-native 3d49531fb9 resolve issue #1955 (Can not play vorbis audio on Android API 31+) (#1956) 2 жил өмнө
jme3-awt-dialogs 9e54d443f5 move SettingsDialog and ErrorDialog to new jme3-awt-dialogs module (#1876) 2 жил өмнө
jme3-core 7a77c148db JavaDocs fixes 1 жил өмнө
jme3-desktop f915e5606f Replace direct usage of ClassLoader with ResourcesLoader (#2059) 2 жил өмнө
jme3-effects 4e851bfeeb GL ES 3.0 megapatch (#2061) 2 жил өмнө
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jme3-ios 4e851bfeeb GL ES 3.0 megapatch (#2061) 2 жил өмнө
jme3-jbullet c739b66abe When in VR attach the debug scene to the two eye's scenes. Fix#1795 (#1888) 2 жил өмнө
jme3-jogg f33d4a8172 jme3-jogg: upgrade the j-ogg-vorbis library to v1.0.4 2 жил өмнө
jme3-lwjgl d053625ebb Use synchronized block 1 жил өмнө
jme3-lwjgl3 3f0fa2d77f solve issue #2011 (app crashes when using OpenGL version 3.0 and 3.1 with LWJGL 3) (#2009) 2 жил өмнө
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 жил өмнө
jme3-niftygui 4e851bfeeb GL ES 3.0 megapatch (#2061) 2 жил өмнө
jme3-plugins 68c4271c97 GltfLoader: copyedits to 18 inline comments 1 жил өмнө
jme3-plugins-json c46895e3ff Add autocast method to JSON abstraction and implementation and return the casted objects from get() 2 жил өмнө
jme3-plugins-json-gson c46895e3ff Add autocast method to JSON abstraction and implementation and return the casted objects from get() 2 жил өмнө
jme3-terrain 4e851bfeeb GL ES 3.0 megapatch (#2061) 2 жил өмнө
jme3-testdata 4e851bfeeb GL ES 3.0 megapatch (#2061) 2 жил өмнө
jme3-vr 4e851bfeeb GL ES 3.0 megapatch (#2061) 2 жил өмнө
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 жил өмнө
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CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 жил өмнө
LICENSE.md 00a8597090 LICENSE.md: add 2023 to copyright years 2 жил өмнө
README.md 177f7d3449 README.md: add back 2 URLs that are okay (partial revert of 995ac830) 2 жил өмнө
build.gradle 5155f56616 update the Gradle wrapper to v7.6.2 2 жил өмнө
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 жил өмнө
common.gradle 8f8f6550ba update LWJGL to v3.3.3 1 жил өмнө
gradle.properties ead32f180b gradle.properties: next release from "master" branch should be v3.7.0 2 жил өмнө
gradlew a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 жил өмнө
gradlew.bat a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 жил өмнө
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 жил өмнө
natives-snapshot.properties 0cb5fe7555 [skip ci] update natives snapshot 2 жил өмнө
settings.gradle 4c87531f03 JSON parser abstraction. (#2060) 2 жил өмнө
source-file-header-template.txt 6946cfd671 #1569 Fix license file to be better detected by GitHub (#1855) 2 жил өмнө
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 жил өмнө

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.6.1 is the latest stable version of the engine.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License