|
.github
|
391e0dc6d0
Update checkout action to v2
|
преди 5 години |
|
gradle
|
694232e269
use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4
|
преди 7 години |
|
jme3-android
|
0bdb0159be
Fixed an issue with AndroidNativeImageLoader which was opening stream twice. (#1338)
|
преди 5 години |
|
jme3-android-examples
|
663c9776e8
Android openGL ES 3 support (#1147)
|
преди 6 години |
|
jme3-android-native
|
836455826b
Fix openal-soft dead link
|
преди 5 години |
|
jme3-blender
|
80aed88f82
fix for NPE when being called from CombinedTexture with null baseImage (#1146)
|
преди 6 години |
|
jme3-bullet
|
75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)
|
преди 6 години |
|
jme3-bullet-native
|
128e079a22
Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang).
|
преди 6 години |
|
jme3-bullet-native-android
|
128e079a22
Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang).
|
преди 6 години |
|
jme3-core
|
ded268a660
Add a check to see if the NB_PROBES identifier is defined. Fixes #1340
|
преди 5 години |
|
jme3-desktop
|
3e89cd1377
define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182)
|
преди 6 години |
|
jme3-effects
|
663c9776e8
Android openGL ES 3 support (#1147)
|
преди 6 години |
|
jme3-examples
|
ded268a660
Add a check to see if the NB_PROBES identifier is defined. Fixes #1340
|
преди 5 години |
|
jme3-ios
|
9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
|
преди 5 години |
|
jme3-jbullet
|
75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)
|
преди 6 години |
|
jme3-jogg
|
826908b042
correct more grammar/spelling errors in comments
|
преди 8 години |
|
jme3-jogl
|
9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
|
преди 5 години |
|
jme3-lwjgl
|
7e3ae5e8ca
Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized
|
преди 5 години |
|
jme3-lwjgl3
|
9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
|
преди 5 години |
|
jme3-networking
|
f312608725
Fixed ClassCastException in RMI implementation. (#1195)
|
преди 6 години |
|
jme3-niftygui
|
194ae883c5
fix for issue #99 (pr #1082)
|
преди 6 години |
|
jme3-plugins
|
5eaf653de9
address issue #1119 (serialization with protected/private constructor) (#1181)
|
преди 6 години |
|
jme3-terrain
|
55a36abe9d
Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance)
|
преди 5 години |
|
jme3-testdata
|
663c9776e8
Android openGL ES 3 support (#1147)
|
преди 6 години |
|
jme3-vr
|
9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
|
преди 5 години |
|
lib
|
663c9776e8
Android openGL ES 3 support (#1147)
|
преди 6 години |
|
.gitignore
|
88e9c8482c
Store prebuild libraries outside the source folder, download prebuilt libraries from bintray
|
преди 6 години |
|
.nb-gradle-properties
|
f33fb69803
Add default license for new files
|
преди 11 години |
|
CONTRIBUTING.md
|
7a4e881bc6
Adding link to project tab. (#1170)
|
преди 6 години |
|
README.md
|
69ef8efcce
Github Actions
|
преди 6 години |
|
bintray.gradle
|
2aca942b1b
build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central
|
преди 10 години |
|
build.gradle
|
17fbedd5fe
Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target.
|
преди 5 години |
|
common-android-app.gradle
|
816ab99ac5
Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property.
|
преди 6 години |
|
common.gradle
|
816ab99ac5
Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property.
|
преди 6 години |
|
gradle.properties
|
8905b3d8f8
Refactored how versions are auto-built to provide more normal versions
|
преди 6 години |
|
gradlew
|
694232e269
use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4
|
преди 7 години |
|
gradlew.bat
|
9c0b977154
upgrade to gradle 4.1
|
преди 8 години |
|
javadoc-overview.html
|
abb2b784e0
Javadoc: Add engine overview
|
преди 11 години |
|
license.txt
|
f33fb69803
Add default license for new files
|
преди 11 години |
|
local.properties
|
bea1601994
jme3-android-examples: add project for android examples
|
преди 10 години |
|
natives-snapshot.properties
|
584bb79392
[skip ci] update natives snapshot
|
преди 6 години |
|
settings.gradle
|
59d41c865b
First jme3-vr commit
|
преди 9 години |
|
version.gradle
|
8905b3d8f8
Refactored how versions are auto-built to provide more normal versions
|
преди 6 години |