A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Toni Helenius 1e7e12ee69 Fix for resizing the window (issue 1191) (#1308) 5 年之前
.github f0e09b2a9e main.yml: add Gradle-wrapper validation to several jobs 5 年之前
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 年之前
jme3-android d935347bde Android buffer allocator implementation (#1214) 5 年之前
jme3-android-examples 663c9776e8 Android openGL ES 3 support (#1147) 5 年之前
jme3-android-native 836455826b Fix openal-soft dead link 5 年之前
jme3-blender 80aed88f82 fix for NPE when being called from CombinedTexture with null baseImage (#1146) 6 年之前
jme3-bullet 75001d8abd protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229) 5 年之前
jme3-bullet-native 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 年之前
jme3-bullet-native-android 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 年之前
jme3-core fecd018fae BufferUtils: resolve issue #1288 (rewrite isDirect()) (#1299) 5 年之前
jme3-desktop 3e89cd1377 define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182) 6 年之前
jme3-effects 663c9776e8 Android openGL ES 3 support (#1147) 5 年之前
jme3-examples 1198908555 Lwjgl3 restart input handle (#1268) 5 年之前
jme3-ios dae85e1598 Removed unused imports. (#1020) 6 年之前
jme3-jbullet 75001d8abd protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229) 5 年之前
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 年之前
jme3-jogl dae85e1598 Removed unused imports. (#1020) 6 年之前
jme3-lwjgl 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 年之前
jme3-lwjgl3 1e7e12ee69 Fix for resizing the window (issue 1191) (#1308) 5 年之前
jme3-networking f312608725 Fixed ClassCastException in RMI implementation. (#1195) 6 年之前
jme3-niftygui 194ae883c5 fix for issue #99 (pr #1082) 6 年之前
jme3-plugins 5eaf653de9 address issue #1119 (serialization with protected/private constructor) (#1181) 6 年之前
jme3-terrain 55a36abe9d Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance) 5 年之前
jme3-testdata 663c9776e8 Android openGL ES 3 support (#1147) 5 年之前
jme3-vr 621a4ab6a9 Bump LWJGL3 version to '3.2.3' on jme3-vr as well 6 年之前
lib 663c9776e8 Android openGL ES 3 support (#1147) 5 年之前
.gitignore 88e9c8482c Store prebuild libraries outside the source folder, download prebuilt libraries from bintray 6 年之前
.nb-gradle-properties f33fb69803 Add default license for new files 10 年之前
CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) 6 年之前
README.md 69ef8efcce Github Actions 6 年之前
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 年之前
build.gradle 17fbedd5fe Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target. 5 年之前
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 年之前
common.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 年之前
gradle.properties 8905b3d8f8 Refactored how versions are auto-built to provide more normal versions 5 年之前
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 年之前
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 年之前
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 年之前
license.txt f33fb69803 Add default license for new files 10 年之前
local.properties bea1601994 jme3-android-examples: add project for android examples 10 年之前
natives-snapshot.properties 584bb79392 [skip ci] update natives snapshot 5 年之前
settings.gradle 59d41c865b First jme3-vr commit 8 年之前
version.gradle 8905b3d8f8 Refactored how versions are auto-built to provide more normal versions 5 年之前

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!